Anker's 3-in-1 MagSafe foldable charging station drops back down to its Prime Day price
This project is a depth-sensing and projection system that enables interactive multitouch applications on everyday surfaces. Beyond a shoulder-worn system, there is no instrumentation of the user or the environment. Foremost, on such surfacesâwithout calibrationâWearable Multitouch Interaction provides capabilities similar to those of a mouse or a touchscreen: X and Y locations in 2-D interfaces a
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An interactive film by Chris Milk Featuring "We Used To Wait" Built in HTML5 This film does not work on mobile as it requires pop-ups. Please visit the site from a desktop browser. This film requires pop-ups. Click the icon in the address bar. Select "Always allow pop-ups from wildernessdowntown.com."
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Deutschland's Liebling Sylvie van der Vaart kam zusammen mit Einkäufern auf München's bekannten Karlsplatz und kreierte atemberaubende interaktive Kunst inspiriert von Kinect. Hochmodernste Technologie ermöglichte den Einkaufslustigen, Kontrolle über das ikonische Stachus Tor zu übernehmen und das historische, mittelalterliche Bauwerk zum Leben zu erwecken durch Hüpfen, Tanzen, Winken und Kreisen.
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We present a programmable infrared (IR) technique that utilizes invisible, programmable markers to support interaction beyond the surface of a diffused-illumination (DI) multi-touch system. We combine an IR projector and a standard color projector to simultaneously project visible content and invisible markers. Mobile devices outfitted with IR cameras can compute their 3D positions based on the ma
âThe work of an agency is warmly and immediately human.â Born in Chicago and with offices across the globe, Leo Burnett was built on a simple belief. That the most creative, most effective and most powerful work has people at its coreâtheir needs, wants, dreams and hopes. Itâs a belief that can be seen in action in everything we make. Today, we call this belief HumanKind. And itâs helped countless
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