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Thousands of games Millions of players Billions of sessions Why use Phaser? For over a decade, Phaser has enabled developers of all skill levels to create games for the web. Use it if you care about any of the following: Super-fast 2D games With a constantly improving hardware renderer, it doesn't matter if you're creating the next bullet-hell hit on Steam - Phaser can handle it. Friendly API We c
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If you were looking for MSDN or TechNet blogs, please know that MSDN and TechNet blog sites have been retired, and blog content has been migrated and archived here. How to use this site Archived blogs are grouped alphabetically by the initial letter of the blog name. Select the initial letter from the TOC to see the full list of the blogs. You can also type the name of the blog or the title of the
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Preface This comprehensive primer on the internal operations of WebKit and Gecko is the result of much research done by Israeli developer Tali Garsiel. Over a few years, she reviewed all the published data about browser internals and spent a lot of time reading web browser source code. She wrote: As a web developer, learning the internals of browser operations helps you make better decisions and k
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