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999: Nine Hours, Nine Persons, Nine Doors(JP) is a Nintendo DS room escape/ visual novel game from Chunsoft. The game has 9 people trapped on a boat for the Nonary game and they have to find a door marked with a 9 to which escape through within nine hours before the ship sinks. It is the first game in the Zero Escape series In 2012, its sequel Zero Escape: Virtue's Last Reward was released for the Nintendo 3DS.
Official Game Description[]
"Junpei along with eight other men and women, including his childhood friend Akane, find themselves trapped on a cruise ship by the enigmatic Zero. Each fitted with a numbered bracelet, they have nine hours to escape before the ship sinks. As the situation unfolds the true purpose of the Nonary game will be revealed." - sourced from Spike-Chunsoft.com
Gameplay[]
The player takes the role of Junpei in the first-person, as he and the rest of the 9 escape. The game has essentially two game modes that switch as the plot progresses. The first and most prominent is the Escape portions where the player looks around to find parts to which to progress through locked doors. Usually, there is some sort of puzzle as a part of the lock. Characters or records usually help bring the backstory of the game to light. There are 16 Escape sequences in the game though the player will not experience them all in a single playthrough.
The visual novel portions is where most of the main plot is given. The player reads the various characters' interactions as they progress through the ship. At various points, the player will be given choices which determine how the plot will develop. These choices determine which escape sequences the player will have and what ending the player gets. There are 6 endings in the game with 6th true ending locked unless the player completes a certain bad ending.
Cast[]
- Ace
- Snake
- Santa
- Clover
- Junpei
- June
- Seven
- Lotus
- The 9th Man
Plot[]
Reception[]
Reception | |
---|---|
Aggregate scores | |
Aggregator | Score |
GameRankings | 83.21% |
Metacritic | 82 |
Review scores | |
Publication | Score |
Destructoid | 10/10 |
Edge | 6/10 |
The Escapist | 4/5 |
Eurogamer | 7/10 |
GameSpot | 8.5/10 |
GamesRadar | 9/10 |
GamesTM | 8/10 |
IGN | 9/10 |
NGamer | 86/100 |
Nintendo Life | 8/10 |
Nintendo Power | 9/10 |
Nintendo World Report | 9/10 |
Wired | 8/10 |
Despite very positive reviews and success in the USA; this game was a commercial flop in Japan. This caused the creators to question whether to release more sequels but general outcries of support from the USA including a Facebook campaign meant that sequels were produced after all.
Music and Soundtrack[]
Click here to see a website where you can listen to all the tracks or click here to find Youtube videos of the tracks.
"Shinji Hosoe, the president of the game music production company SuperSweep, was chosen to compose the game's soundtrack for being skilled in a wide range of music genres, ensuring that he could compose music that would fit a lot of different types of moods and scenes. He described his work on the game as the most straightforward music project he had had, due to receiving concise reference material that answered all his questions about the game; he made a few test tracks, after which everything went smoothly. The music was written using the Nintendo DS's internal synth, and Hosoe worked together with fellow SuperSweep composer Yousuke Yasui to make this less obvious." - Quoted and sourced from 999 on Wikipedia
Some of these songs are also used in the sequel on the 3DS called Virtue's Last Reward, as well as remixed in the game after that called Zero Time Dilemma. The four remixed songs are Extreme Extrication, Trepidation, Riddle and Puzzle and Morphogenetic Sorrow. The iOS version of the game features improved higher-quality music compared to the compressed DS version. "The Nonary Games" (a remake of 999 and Virtue's Last Reward) version of the game has the highest-quality version of the soundtrack.
Track list[]
Click names to see Youtube video of that track. For more OST related videos see the 999 videos page here.
Disc One[]
- 9 hours, 9 persons, 9 doors - Plays in intro.
- Unary Game - Plays in 3rd class cabin. Also plays during scenes, especially when the players are in a hurry.
- Extreme Extrication - Plays during scenes.
- Binary Game - Plays in 2nd class cabin and 1st class cabin.
- Riddle and Puzzle - Plays during scenes, especially during scientific discussions.
- Ternary Game - Plays in Kitchen and Casino.
- Foreboding - Plays during scenes.
- Quaternary Game - Plays in Laboratory.
- Recollection - Plays during certain endings
- Quinary Game - Plays in chart room, confinement room, and steam engine room.
- Trepidation - Plays during scenes, especially horrifying ones such as when a body is found.
- Senary Game - Plays in Captain's Quarters, Torture room and Cargo room.
- Quietus - Plays during some bad endings
Disc Two[]
- Imaginary - Plays during scenes.
- Septenary Game - Plays in Operating room and Shower room.
- Tranquility - Plays moments before a certain bad ending
- Tinderbox - Plays during scenes.
- Eternitybox - Plays during scenes.
- Who is Zero? - Plays during scenes.
- Octal Game - Plays in Library.
- Nonary Game - Plays in Study.
- Chill and Rigor - Plays during scenes, especially after a death.
- Digital Root - Plays during scenes, especially after a revelation.
- Morphogenetic Sorrow - Plays in certain endings
- 9 years - Plays during the epilogue.
Trivia[]
Credits[]
U.S. Localization[]
Aksys Games
Executive Producer - Akibo Shieh[]
Director of Marketing - Gail Salamanca[]
PR Specialist - Cheryl Baker[]
Sales Coordinator - Barbara Young[]
VP of Sales - Jim Ireton[]
Project Lead - Frank deWindt II (Bo)[]
Localization Lead - Nobara Nakayama[]
Localization Specialist - Yuko Abe[]
Editor - Ben Bateman[]
QA Testers[]
Karen Lynn McOscar
Sam Baek
Mary Sue To
Joyce Agagas
Special Thanks[]
InterOne Inc.
Asuka Yamataki
Michael McNamara
Michael Manzanares
Michael Engler
Michael D. Christoffers
Japanese Staff[]
Story - Kotaro Uchikoshi[]
Character Design - Kinu Nishimura[]
Music - Shinji Hosoe[]
Story Assistants[]
Naoki Yamane
Yukinori Kitajima
Tomoyoshi Nagai
Shigeru Ohta
Game Design - Akihiro Kaneko[]
Script[]
Hideyuki Shibamoto
Shigeyuki Hirata
Escape Development[]
Mitsuhiro Nakazawa
Kohei Nishimura
Atsushi Onami
Akihiro Nagashima
Tomohiro Maruyama
Head Programmer - Yasushi Takashina[]
Programmer - Atsushi Hashimoto[]
Graphics Chief - Shigeru Kawahara[]
Graphics[]
Kumiko Ishii
Mei Seto
Motoi Nakamura
Hisashi Nagai
Kōichi Tawara
Eri Kukino
Harunobu Matsumori
Motoshi Hiroo
Megumi Nakano
Yu Yamaguchi
Yōsuke Kawasaki
Pham Thi Anh Tuyet
Lu Quoc Dung
Le Quy Minh Thu
Dang Viet Hung
Masashi Ogura
Marie Miyoshi
Eri Oshida
Asuka Shibasaki
Animation Director - Katsuya Asano[]
Character Key Animators[]
Katsuhiro Kumagai
Yū Kobayashi
Character Animators[]
Mutsumi Nakada
Chie Tanaka
Yuka Hayashi
Sonomi Sugimura
Kohta Ito
Logo Creation[]
Taku Nishida
Yasuyuki Uchima
Sound Direction - Ryoma Nakamura[]
Sound Effects[]
Yousuke Yasui
Ayako Sasō
Takahiro Eguchi
Sound Programming - Hidenori Suzuki[]
Project Management[]
Chika Nishino
Kenji Ono
Quality Assurance[]
Kensuke Oguri
Tomoya Shinozaki
Sales & Marketing[]
Kazuhiko Nakanishi
Masanori Hirata
Kenta Hiroha
Special Thanks (Production)[]
INTENSE Co.ltd
SuperSweep co.ltd.
Digital Works Entertainment Inc
BARNHOUSE EFFECT Co. Ltd.
Procyon Studio Co. Ltd.
Lansdale Inc.
ORG Inc.
Q[SQ]tron co.ltd.
Special Thanks (Development)[]
Hironori Ishigami
Emiko Tanaka
Shinya Ochiai
Masayuki Yamamoto
Kojiro Nakashima
Migaku Matsui
Yoriki Daigo
Shūgo Kageyama
Yuzo Takamoto
Satoshi Tsuihiji
Production Supervisors[]
Toshinori Asai
Seiichiro Nagahata
Mitsuhiko Auto
Executive Producer - Koichi Nakamura[]
Director - Kotaro Uchikoshi[]
Sourced from MobyGames
External links[]
- 999: Nine Hours, Nine Persons, Nine Doors at Wikipedia, the free encyclopedia
- 999: Nine Hours, Nine Persons, Nine Doors at GameFAQs
- 999: Nine Hours, Nine Persons, Nine Doors at MobyGames
- 999: Nine Hours, Nine Persons, Nine Doors at Zero Escape Wiki
- 999: Nine Hours, Nine Persons, Nine Doors Long Review at Game Watch
- 999: Nine Hours, Nine Persons, Nine Doors (Picture and text scene descriptions and gameplay guide) at Let's Play Archive
- The Nonary Games News (includes section about 999) at Spike Chunsoft Official Website
- 999: Nine Hours, Nine Persons, Nine Doors at TV Tropes
- 999: Nine Hours, Nine Persons, Nine Doors at Famitsu (Official big promo page)
Spike Chunsoft Visual Novel Games | |
---|---|
Danganronpa series | Trigger Happy Havoc • 2: Goodbye Despair • V3: Killing Harmony • Ultimate Summer Camp |
Zero Escape series | 999: Nine Hours, Nine Persons, Nine Doors • Virtue's Last Reward • Zero Time Dilemma |
Other games | The Portopia Serial Murder Case • Jesus: Kyofu no Bio Monster • Otogirisō • Kamaitachi no Yoru • 428: Fūsa Sareta Shibuya de • Imabikiso • AI: The Somnium Files • nirvanA Initiative • Master Detective Archives |
Related | Spike • Chunsoft • Enix • Sega |