ãCOLOPL UnityNightãã«è¡ã£ã¦æ¥ã¾ãã(ãã®1)
ãUnity - Asia Bootcamp Tourï¼æ±äº¬ãã®2æ¥ç®ã®å¤æ¹ããã³ããã©ããã«ã¦ãCOLOPL UnityNightããéå¬ããã¾ããã
ãã¡ãã®ã¤ãã³ãã¯Unityã®åå¼·ä¼ã¯ã大人æ°ï¼åå¿è åããã®ãã®ãå¤ããªã£ã¦ãããããåå å¯è½äººæ°ãå°ãªãã«ãã¦æ·±ãåå¼·ãåããå ´æãããã¨è¯ããªã¨æãéå¬ãããã¨ã®äºã§ãã
ä¸æ©é²ãã Unityã®ä½¿ãæ¹ - ã¬ã³ãã¼ã»ãªã³ã©ã¤ã³ã»ã¨ã³ã¿ã¼ãã¤ã¡ã³ãæ ªå¼ä¼ç¤¾ 第1ä¼ç»éçºæ¬é¨ 西æ 大ä»ãã(@nishimuland)
â¼ã¢ã»ããè³¼å
¥ã®ã¡ãªãã
ã»1ããä½ããããå§åçã«æ©ã
âåºæ¬çã«Unityã®ã¢ã»ããã¯Unityä¸ã§åä½ãããã¢ããã¸ã§ã¯ãã¨ä¸ç·ã«è²©å£²ããã¦ããã®ã§ã使ããããã«ãªãã®ãæ©ã
ã»åªç§ãªã¢ã»ãããå¤æ°ãã(ãããå®ã!)
âEZGUIçã¯GUIã·ã¹ãã ã丸ãã¨å
¥ã£ã¦ããã®ã«æ°ååã§è³¼å
¥ã§ãã
ã ã ãã売ããã¦ããå
¨ã¦ã®ã¢ã»ãããåªç§ãªããã¯ãªãï¼
åãæ©è½ãæã£ãè¤æ°ã®ã¢ã»ãããè³¼å
¥ããããè¯ããã®ãé¸ã¶ã¨ããã¹ã¿ã³ã¹ãéè¦ï¼
â¼ã¢ã»ããè³¼å
¥ã®ãã¡ãªãã
ã»ãã°ãåããç¬éãä¿®æ£ã«å¤§ããªå·¥æ°ããããï¼
âçµæçã«èªåéã§ä½ã£ãæ¹ãæ©ãã£ãâ¦
ãä¸èº«ããã©ãã¯ããã¯ã¹ã«ãªã£ã¦ãã¦ãæä¸ããªå ´åãâ¦
(çè
注ï¼ã©ã¤ãã©ãªã«ãã£ã¦ã¯ã½ã¼ã¹ã§ã¯ç¡ããDLLãã¡ã¤ã«ã«ããç¶æ
ã§æä¾ããã¦ãããã®ãæã)
ã»ã¹ãã¼ããã©ã³ã®OSã¢ãããã¼ãã«ã¤ãã¦ãããªãï¼
âä»å¾ã¯Android 4.0ãiPhone 5ã®çºè¡¨ã«åãããiOSã®ã¢ãããã¼ããæã
ã¢ã»ããèªèº«ã®åºæ¥ã®è¯ãæªãã¯ãã¡ãããéçºè ã®ãµãã¼ããã©ãã ãåãã®ããã¢ã»ãããè©ä¾¡ããä¸ã§ã¯éè¦ï¼
å®éã«è³¼å
¥/試ç¨ããã¢ã»ãã群
ãprime[31]ã
prime31 - Mobile application and Unity plugin specialists
http://www.prime31.com/
- StoreKitãâ iPhoneã§ã®èª²éã·ã¹ãã ã¨Unityã®ç¹ãè¾¼ã¿
- Android_StoreKitãâ ä¸ã®Androidç
- GameCenter Pluginãâ iPhoneã®GameCenteré£åç
- Social Networking Pluginãâ Facebooké£å
- Social Networking Android Pluginãâ ä¸ã®Androidç
ãAbove and Beyond Softwareã
Above and Beyond Software
http://www.anbsoft.com/
ãRatrod Studioã
Ratrod Studio - Not your Ordinary Junk!
http://en.ratrodstudio.com/
Ratrod Studioã®Twitterã©ã¤ãã©ãªã§ãã°ãæã£ããã½ã¼ã¹ãæä¾ããã¦ããã®ã§ä¿®æ£ãå¯è½ã ã£ã
ãGamePrefabs.comã
GamePrefabs - Products
http://gameprefabs.com/
GoogleAnalytics â Googleã¢ããªãã£ã¯ã¹ã¨ã®é£æº
ç¾å¨ã®ã¹ããã©åãã ã¨Facebookãªã©ã®é£åãå¿ é ã«ããã®è¾ºãã¸å¥é1人ã¢ãµã¤ã³ããå¿ è¦ãåºãäºããããã解æ¶åºæ¥ããAsset Storeã
Twitteré£åãªã©ã¯æ²¢å±±ãªãªã¼ã¹ããã¦ããã
ãµãã¼ãã®åããã¢ã»ãããè©ä¾¡ããåºæºã
â¼ã³ãã¥ããã£ã®æå¹æ´»ç¨
ã»Unityã®å
¬å¼ãã©ã¼ã©ã ã«ã¯æçãªæ
å ±ãå¤æ°ãã
âUnityèªä½ã®æ¨æ¥ã®è³ªçå¿çã¯ãã¡ãããUnityã®ææ°Verãã¢ã»ããã¹ãã¢ã®ååã«é¢ããè©ä¾¡çããããã転ãã£ã¦ãã
ã»è±èªç¡çãã¹ã£ã¦äººã«æå ±ï¼
Facebookã®ã°ã«ã¼ããUnityã¦ã¼ã¶ã¼å©ãåãæããæ´»ç¨ãããï¼
âæ¥æ¬äººã®éçºè
ãéã¾ã£ã¦ä¸»ã«Unityã«é¢ããæ
å ±ã®ããåãããã¦ãããã¢ã¯ãã£ããªæ¹ãå¤ããã¬ã¹ãã³ã¹ãè¯ã
"æ¬å½ã«å©ãã£ã¦ã¾ã"
ããããã¤ã³ãã¯å¤§æµã¿ããªåã
å
ã«å°é·ãè¸ãã§ãããå
人ã®ç¥æµããããããé æ´ãã¾ããã
Unityã使ç¨ãã¦ã®åãã¦ã®ã³ã³ãã³ãå¶ä½
- ä¸ç(3Dããã)ãèªåçã«çæãã
- ã©ã³ãã ãããçæ
- èªåçæãããä¸çãæ ãã
- ç©çã¨ã³ã¸ã³ãæ´»ç¨ããã®ããã¯
ãã©ã¤ã³ã®çæå¦çã(EditorScriptã§)èªä½
ãã¼ã¹ã¨ãªãå°å½¢ã®èµ·ä¼ã®å¹
ãæ°´é¢ã®é«ããè¨å®åºæ¥ãããã«å¶ä½
ãããâ
å®éã«çæããã¦ã¿ãã¨ã²ã¼ã çã«é¢ç½ãå°å½¢ã¯ã©ã³ãã çæã§ã¯é£ããã¨ããåé¡ãçºç
ãããâ
å°å½¢ã¹ã¿ã³ãã¨ããæåã§ä½æããHightMap(å°å½¢ã®é«ãæ
å ±ãæã£ã¦ãããã¯ã¹ãã£)ãä½æ
ãããâ
ããã«ããèªç¶ã«ã¯ã¾ãåºæ¥ãäºã®ãªãé¢ç½ãå°å½¢ãä½æããäºã«æå
ã©ã³ãã çæã§ãååã«éã¹ãã¬ãã«ã®ãã®ãä½æå¯è½ã«
â¼ãã¯ã¹ãã£ã®è¨å®
çæãããã©ã¤ã³ã¯æ¨é«/è§åº¦ã«å¿ãã¦ãã¯ã¹ãã£èªåçã«é©ãããã®ãè²¼ãä»ããããã·ã¹ãã
Baseã«Subããã¤ãºã¨ãã¦å
¥ããããã¦ä¸èªç¶æãæãã
â¼ãªãã¸ã§ã¯ãã®é
ç½®
çæãããã©ã¤ã³ã®ãµã¤ãºã®é¸æ(1024x1024,512x512...)
ä½ã£ããã©ã¤ã³ã®ä¸ã«é ç½®ãããªãã¸ã§ã¯ãã®ãªã¹ã(家ï¼æ¨ã®ã»ãããè±çã»ãããªã©)
é
ç½®ãããªãã¸ã§ã¯ãã¯åä½ã§æ±ãã¨è¦ãç®ãå¾®å¦ã ã£ã
ãããâ
ããç¨åº¦ã¯éåä½(群é)ã§é
ç½®ãããããã«è¨å®ãã¦è§£æ±º
ããããéåä½ã¨ãã¦é
ç½®ããã¨çæãããå°å½¢ã«ãã£ã¦ã¯å®ã«æµ®ããªãã¸ã§ã¯ããåºã¦ãã
ãããâ
åä½ã«è¨å®ããå½ããå¤å®ã«ããåå¥ã«å¤å®ãæ¥å°ãã¦ããªããªãã¸ã§ã¯ãã¯æé¤ãã
大ããªãªãã¸ã§ã¯ãã®å ´åã«ãå°å½¢ã«å¯¾ãã¦ã¯ã¿åºãã¦é
ç½®ããããã¨ãæã
ãããâ
ãã¡ãã¯åä½ã®ãªãã¸ã§ã¯ãã§ããããæé¤ããããã«ã¯è¡ããªãã®ã§ãªãã¸ã§ã¯ãã®å½ããå¤å®ãå©ç¨ãã¦ãå°å½¢å´ãåè¨å®ããäºã§è§£æ±º
以ä¸ã®ã·ã¹ãã ã¨å ¨ã¦ãUnityã®GUIã§ç·¨éåºæ¥ãããã«ä½æ
ã²ã¼ã ã®ç´°é¨ã®èª¿æ´ããã©ã³ãã¼ãè¡ããï¼
ã³ã³ãUnityããããçç±ï¼
ãã¾ã¨ãã
ã»ç¡ãæ©è½ã¯å£²ã£ã¦ãããã確èªãã
âã¤ã³ã¿ã¼ãã§ã¤ã¹ãåªç§ãªãã®/ãµãã¼ããåããã®ãé¸ã¶
ã»åãããªãã£ããããã«è³ªåãã
âæ¥æ¬èªã®è¿çããææãªããUnityã¦ã¼ã¶ã¼å©ãåãæãã¸GO
ã»ããã°ã©ãã¼ã«æ©è½ãå®è£
ãã¦ãããéã¯UIã¾ã§ãé¡ããã(Inspectorãã¡ãã¥ã¼ããæä½ã¦ã£ã³ãã¦ãå¼ã³åºããªã©)
âå®è£
ã³ã¹ãã大ãããªããæå¾ã«ã¯çµ¶å¯¾ç¬ã£ã¦ããã(ã¯ã)
ã»ãã£ã¬ã¯ã¿ã¼(ãã©ã³ãã¼ï¼)ãUnityãåå¼·ãã
âæè¡è
ã¨å¯è½ãªéã対çã«è©±ããªãã¨ãã¡ï¼
ãéè¦ã
ã¬ã³ãã¼ã¯ãã¤ã§ãéçºè
ãæ±ãã¦ãã¾ãã
èå³ãããæ¹ã¯æ¯éãé£çµ¡ãï¼
http://www.gungho.co.jp/recruit/
ã²ã¼ã ã®æ¬è³ªã追æ±ããã¹ãã¼ããã©ã³å¸å ´ã§æ¥çNo.1ãç®æãã¾ãï¼
QA
Qï¼AssetBundleã®èªã¿è¾¼ã¿ã®é«éåã®ã³ã
- AssetBundleç´°ãããã¦ã³ãã¼ãããã
- ã·ã¼ã³ããã¬ããåããåå²
- ã·ã¼ã³ã¯ä¸ã¤ã§ãå¿ è¦ãªãã¼ã¿ã®ã¿ãã¬ãããããã¼ã
- ãã¼ã¿ã®èªã¿è¾¼ã¿ã¯é ããResourceããèªãã ã¨ãã¦ã1Mã1ç§ä»¥ä¸ããã
Qï¼AssetBundleã«ã¤ãã¦ã®æ³¨æç¹
- 3.4ãããã£ãã·ã¥ãã¦ãããããé¢æ°ããã¾ãå å®ãã¦ãããã¿ã¼ã²ãããæå®ãã¦ç ´æ£ãåºæ¥ãªã(å ¨ã¦åé¤ããç¡ã)
- ã±ãªå§«ã§ã¯æ大200MBã«ã¾ã§ãªã£ã
- iPhoneã®20MBå¶é(çè 注ï¼å½æã®å¶éãç¾å¨ã¯50MBã¾ã§3Gåç·ã§OK)ã®ã¿ã¡ã«Bundleã使ã£ã
- AssetBundleã ã¨éåæã§èªã¿è¾¼ãã
- Resourceã ã¨éåæã§èªã¿è¾¼ããªã
åèè³æ
å é¨ãã¼ã«ã«ã¤ãã¦ã®è©±ã¯ãã¡ãã®è¨äºãªãããåèã«ãªãã¾ãã
4Gamer.net â ãã¹ãã¼ããã©ã³ã²ã¼ã éçºè åãUnityã¨ã³ã¸ã³ã»ããã¼ãéå¬ï¼ãã±ãªå§«ã¯ã¨ã¹ããã«è¦ãUnityã¨ã³ã¸ã³ã®æ´»ç¨äºä¾
http://www.4gamer.net/games/032/G003263/20111121034/
ããä¸ã¤è¬æ¼ãæãã¾ãããããã¼ã¸ãé·ããªã£ãã®ã§ã¨ã³ããªã¼ãåãã¾ãã
ãCOLOPL UnityNightãã«è¡ã£ã¦æ¥ã¾ãã(ãã®2)
Unityã¨ã¹ãã¼ããã©ã³ã¢ããªã®æé©å - Kuma the bearæºå室 æ å ç§è¡ãã
(è¿½è¨ 2012/04/21)
ã¹ã©ã¤ããå
¬éãããã®ã§è¿½è¨ã
çºè¡¨è ã®ãç´¹ä»
- ããã°ã©ãã§ã
- Objctive-C 㨠C# ã¯å¤§å¥½ã
- ã²ã¼ã ã®ç§»æ¤ã¨ãã¯ãã£ã¦ã¾ãããããã¨ãã¨ã¯Nativeã¢ããªã±ã¼ã·ã§ã³å±ã§ãã
Kuma the bearã¨ã¯ã»ã»ã»
- ãªãã©ã¤ã³ã§åä½ããã¢ããªã§ããäº
ããã¤ã¹ãéä¿¡é度ã«ä¾åããªããã©ãããã©ã¼ã ã¨ãã¦ã
ã§ããã ãå¤ãã®ç«¯æ«ãã«ãã¼ããããã
- ã°ãã¼ãã«ã§ããäº
App Store / Google Playã®ãã©ãããã©ã¼ã ã§å±éãã以ä¸ããã¼ã«ã©ã¤ãºãç©æ¥µçã«ã
- ã²ã¼ã ã¨ãã¦é¢ç½ããã®ã§ããäº
ã¹ãã¼ããã©ã³ããã¤ã¹ã®æ§è½ãããæºå¸¯ã®ä»å æ©è½ã®ã²ã¼ã ã§ãªããã²ã¼ã ãã©ãããã©ã¼ã ãã®ãã®ã¨ãã¦èããã
Kuma the bearã¿ã¤ãã«ã®ãç´¹ä»
(çè 注ï¼ã¡ãªã¿ã«ãããã¯å ¨ã¦Unity製)
Kuma the bearæ°ã¿ã¤ãã«ãããã¢ãï¼ã
ã³ããã©ãã¹ãã¼ããã©ã³åãã²ã¼ã ã¢ããªãããã¢ãï¼ããæä¾éå§ ã家ãä¾µç¥ãããããããéæ²»ããï¼ãã£ãã§ã³ã¹ç³»ã·ã¥ã¼ãã£ã³ã°ã²ã¼ã ç»å ´ï¼ | ææ°æ å ±ä¸è¦§ | æ ªå¼ä¼ç¤¾ã³ããã©ãä½ç½®ã²ã¼ã§æ¯æ¥ã®ç§»åã楽ããã
http://colopl.co.jp/news/pressrelease/2012040901.php
Kuma the bearã¿ã¤ãã«ã®ã¡ã³ãã¼
- åºæ¬ã¯ã¹ã¢ã¼ã«ãã¼ã (3-4人)
- ããã¸ã§ã¯ãååã¯ã
- ã¨ã³ã¸ãã¢ããããã¿ã¤ãã³ã°
- ãã£ã¬ã¯ã¿ã¼ã¨ãã¶ã¤ãã¼ãä¼ç»ãåºãã
- å¾åã«å¥ã®ããã°ã©ãã¼ãã¸ã§ã¤ã³
ææ決å®ã¯æ©ãï¼
- ããã¸ã§ã¯ãçµç¤ã¯çã§ã²ã¼ã ãã©ã³ã¹ã®èª¿æ´
- ã¿ããªUnityã使ã£ã¦ãã
- ã¡ã³ãã®ç¹æ§ãæ´»ãã
ã¡ã³ãã®ç¹æ§
- iOSãã¤ãã£ãå¨ãã«å¼·ãiTunes Connect
- 3Dã«å¼·ãã³ã³ã·ã¥ã¼ãããããGLã¨ãåãã£ã¦ã
- Androidãã¤ãã£ãå¨ãã«å¼·ã
- Unityãã®ãã®ã«è¶ 詳ãããAssetStoreãªã¿ã¯
- Unity EditorScriptã§ãã¼ã«ä½ã
- ãã¼ã ã¡ã³ãã¼ã®Unityã«é¢ãããã¬ãã¸ã¯ãã©ããã«ï¼
ã¨ããã§ããã°ã©ãã¼å ã§ã¯æ´¾é¥ãããã¾ãã
- Unityã¯ãæ©ããæ´¾ â 4人
- Unityã¯ãé ããæ´¾ â 3人
- EzGUIæ´¾ â 5人
- ex2Dæ´¾ â 2人
ä½ãä¸ã§ã®åºæ¬æ§æ
åºæ¬ã¯1ã·ã¼ã³
- ç´ãã«å§ããããã²ã¼ã ãç®æãããã«ãå¿ ãã¯ã³ã·ã¼ã³ã«ãã
- ã·ã¼ã³ãã¼ãã¯é¿ããããã«åãã
- ãã®ããã« Resources.Load/UnloadUseAsset ã使ã£ã¦ã¡ã¢ãªãã¼ãã¯ãã¬ãã·ãã«ã«
ããã¸ã§ã¯ãæ¯ã«ãã¼ã«ãä½æ
- ããã¸ã§ã¯ãã«å¿ãããã¼ã«ã¯ EditorScriptã»Shell ãªã©ã§ä½æãã
- ã²ã¼ã ãã©ã¡ã¼ã¿ã®èª¿æ´ã«ã¯å¿ é
EzGUIã¯ä½¿ã£ã¦ãã¾ã
- æªåé«ãã©ã¤ãã©ãªã§ãããããã©ã¼ãã³ã¹æ¹åã»çãµã¤ãºã«ã¯å¹ãã¾ã
- ä¸æã使ãã°MVCã¢ãã«ã«ã§ãã¦ã¹ãããª
ã²ã¨ã¤ã®ãã¤ããªã§å¤è¨èªã«å¯¾å¿
- EzGUIã®æ©è½ã使ã£ã¦ãã¯ã³ãã¤ããªã§å¤è¨èªå¯¾å¿ãå®è£
Nativeã®ã½ã¼ã¹ã¯æµç¨ãã¾ãã
åºæ¬ã®ã¿ã¼ã²ãããã©ãããã©ã¼ã
åèã¾ã§ã«ããªãã¡ã¬ã³ã¹æ©
ãAndroidã
Galaxy S 2010å¹´10æçºå£²
ãiPhoneã
iPhone 3GS 2009å¹´6æ
ãªãºã ã³ã¤ã³ ãããã§ããã£ãã
åé¡ ãã®ï¼ï¼å
¨ä½çã«é
ãããã£ãããã¦ãã
âProfilerã§è¦ãã¨ãCPU Usageãã»ã¨ãã©Physicsé¢ä¿
çããã®ï¼ï¼Mesh Colliderã®é ç¹æ°ãå¤ãããããªãï¼
Primitive Collider ã§ã¯ã©ãããããã§ããªãã®ã§ã8è§å½¢ã®Colliderç¨ã®Meshãå¥éä½æ
âçµæãã»ãã®å°ãã ã軽ããªã£ããã©ãåºæ¬ã¯å¤ãããªãï¼
çããã®ï¼ï¼ããããã³ã¤ã³ãéãã¦å ´ã«æ®ãéããªã®ãåé¡ã§ã¯ï¼
âã³ã¤ã³ã® Physics Material ã®æ©æ¦ä¿æ°ã軽ããã¦ãåå°ããæµããããããäºã§ãçµæçã«è¡çªåæ°ãæ¸ããã¦ãPhysicsã®æ±ããåé¡ã解決ï¼
ãããâ
ãããæ£è§£ã ã£ããã©ãã²ã¼ã ãã©ã³ã¹ãå調æ´ããå¿
è¦ãçºç
ããã©ã¼ãã³ã¹èª¿æ´ã§ã²ã¼ã ãã©ã³ã¹ã¸ã®å½±é¿ãããäºã¯å¤ãã®ã§æ®µéçã«ããã©ã¼ãã³ã¹ãã§ãã¯ããã¹ãï¼
åé¡ ãã®ï¼ï¼ãã£ã¼ãã¼ã¢ã¼ãçªå
¥æã«ä¸é¨Android端æ«ã§è½ã¡ã
âã¯ãã®å¾ãã§åºãã¦ãã ReanderTexture ãåå ãããªããï¼
ã©ããããã¯ã¹ãã£ã®åæåã§è½ã¡ãã®ã¯ GalaxySãã§åç¾æ§ãåãã
âåçã«ã¹ã¯ãªã¼ã³ã®Materialã« SetTexture ããã¦ããã®ãåé¡
ã»åæåã®ã¿ã¤ãã³ã°ã§ RenderTexture ãå²ãå½ã¦ã¦ãå é¨çã«åãæ¿ããæ§ã«ãã
RenderTexture ã®ä½¿ç¨ãã®ãã®ãæ§ããã¹ãã§ããããã®ä» IS03 ãªã©ä¸åº¦ã«è¤æ°ã® RenaderTexture ã使ããªã端æ«ãããã¾ãããGPUã«ä¾åããæã大ããã§ãã
ãã£ãã¼ã¾ã³ãï¼ ãããã§ããã£ãã
åé¡ ãã®ï¼ï¼ããã§ãå
¨ä½çã«é
ãããã£ãããã¦ãã
â Skinned Mesh Renderer ã使ã£ã¦ãããã Draw Call æ°ã¯ã¾ã³ãã®æ°ã ãçºçããã¨ããã¯ãPhysicsãéãã
âãã¼ã³å
¥ãã®ãã£ã©ã¯ã¿ã¼ã¢ãã¡ã¼ã·ã§ã³ã使ã£ã¦ããé½åä¸ã SkinnedMeshRenderer ãåããã¨ã¯ä¸å¯è½
âãã£ã©ã¯ã¿ã¼ã¯RigidBodyå士ã®è¡çªã¨ãªã£ã¦ããããæ¢ã«ããªããã£ãã® Collider ã¨ãªã£ã¦ãã
âããä¹±æ´ã ããTimeè¨å®ã® FixedDeltaTime ã調æ´ããäºã§ç©çã¨ã³ã¸ã³ã®æ¼ç®åæ°ãæ¸ããäºã§å¯¾å¿ããã®ä»ãã¢ããªã±ã¼ã·ã§ã³ã®ãã¬ã¼ã ã¬ã¼ãä¸éã30ã«æå®ãæç»ã³ã¹ãæ¸
Unity Script Reference – Time.fixedDeltaTime
http://unity3d.com/support/documentation/ScriptReference/Time-fixedDeltaTime.html
ã¢ã¯ã·ã§ã³æ§ã»ç©çç¹æ§ãã²ã¼ã æ§ã«å½±é¿ããªãã¿ã¤ãã«ã«ã®ã¿ä½¿ç¨å¯è½
åé¡ ãã®ï¼ï¼å®æéãã¼ã¹ã§ã®ã²ã¼ã ãã©ã³ã¹èª¿æ´ã¯æ£ç´ãã¤ã
âãã¼ã«ãã·ãã¥ã¬ã¼ã·ã§ã³ãã¼ã¹ã®æ¹æ³ã使ã£ã¦ãã¹ã
âTime.timeScale ã§ã®è¨å®ã§xåéã¢ã¼ãã§ãã¹ãåºæ¥ãããã«æ§æãã¦ãã
âã·ãã¥ã¬ã¼ã¿ä¸ããã²ã¼ã ã®é²è¡ãã°ãConsoleã ããªããCSVã§ã¯ããæ§ã«ãã¦ãããçµéæéã¨ã¤ãã³ãçºçãã°ã©ãåãã¦ãã²ã¼ã å
ã®é²è¡ç¶æ³ã«åããåºãªãããã«ãã
åé¡ ãã®ï¼ï¼iOSä¸ã§ããããªãçºç(iPad/iPhone 3GS/iPhone 4)
âãã¼ã¿ä¿åã®ãã¼ãªã³ã°ä¸ã«çºç
âã²ã¼ã ã®ç¹æ§ä¸ãPlayerPrefsãè¥å¤§åãã¾ãã²ã¼ã ã®ç¹æ§ä¸ãæ´æ°é »åº¦ãä¸ãã£ã¦ãã¾ã£ãäºãåå
âPlayerPrefsã®ä¿åã¯å¿
ãå¦çãä¸æåæ¢ãããããã¾ãã¯ä¿åã®é
ç®ã®çãµã¤ãºå
PlayerPrefsã¯éåæã§ç¡ãäºã«æ³¨æ
â OnApplicationPause 㨠OnApplicationQuit ã§ãã¡ãã¨ã»ã¼ããã¦ãããã°ãåé¡ç¡ã
ãã¼ãªã³ã°ã§ãã¼ã¿ä¿åããã¨ãå£ãå¯è½æ§ãå¦å®åºæ¥ãªãããè¦æ³¨æï¼
ããã¢ãï¼ ãããã§ããã£ãã
åé¡ ãã®ï¼ï¼ããã§ãå
¨ä½çã«é
ãããã£ãããã¦ãã
âSkinned Mesh Renderer 使ã£ã¦ããã DrawCall æ°ã¯ããã®æ°ã ãçºçããã¨ããã¯ãPhysicsãéã
âPhysicsã¯è¡çªã¯ããã¦ãã¾ããããTriggerã«ã¯ä½¿ã£ãããã¦ãã¾ã
ãâPhysicsã®è¨ç®ã端æã£ãããFPSãè½ã¨ãããã§ããªãï¼
âããããã¤ã³ãåå¾ãªã©ã®ã¨ãã§ã¯ãã®æ¡å¤§ã縮å°ãªã©ãã¢ãã«ã¨ã¢ãã¡ã¼ã·ã§ã³ãè¡ããã¦ãããããããã§ã® DrawCall ããããã³ã°ãããããã«ããã¯ã¹ãã£ã®Offsetã¢ãã¡ã¼ã·ã§ã³ãªã©ã§å®è£
ãæ¼åºãEzGUIã§å®è£
ãâDraw Callã®ãããã³ã°ãå¹ãã±ã¼ã¹ã¨å¹ããªãã±ã¼ã¹ããã£ããã¨ææ¡ãã¦ããäº
âå
¨ä½çã«æµã®æµããè¯ããªãããã«ãã²ã¼ã ã®ãã©ã³ã¹ã調æ´
âçµæã¨ãã¦çã£ååè² ããªãããã«ãã¦ãããã©ã¼ãã³ã¹ãæ¹å
åé¡ ãã®ï¼ï¼å
¨ã¹ãã¼ã¸300ã¹ãã¼ã¸
âInspectorä¸ããã®ç·¨éã¯æ£ç´é£ãããCSVãå¿
è¦ã§ããäºã«æ±ºãã
âInspectorä¸ããã®èª¿æ´ã¯èª¤å
¥åãèµ·ãããã§æ£ç´æã
âExport/Importã¹ã¯ãªãããEditorã¹ã¯ãªããã§èª¿æ´
âExcelã§ã°ã©ãåããªãã大éæã«èª¿æ´
â300ã¹ãã¼ã¸ã§ã®ãã©ã¡ã¼ã¿å
¥åã«ããããé£æ度ã«ãããã»èª¤å
¥åãåºãªãããã«ãEditorã¹ã¯ãªããä¸ã§ããªã¨ã¼ã·ã§ã³ãå®è£
ããªãã¼ã·ã§ã³ã§ã¨ã©ã¼ãåºããã³ã³ã½ã¼ã«ã«åºå
Inspectorã§ã®é
åæä½ã¯50ãããã¾ã§ãä¸éãã¨ãã
ãã以ä¸ã®ãã©ã¡ã¼ã¿ã¯CSVã¨ã®é£æºãå¯è¦åã®æå³ã§ãªã¹ã¹ã¡ï¼
EzGUI Localize Tips! ãã®1
- ãã©ã³ãã¹ãã©ã¤ãã·ã¼ãã®åºåã¯Macãªã BMGlyph ã GlyphDesigner ã§
- 両æ¹ã¨ãEzGUIç¨ã®Exportè¨å®æã
- æåã®è£ 飾ã¯GlyphDesignerã綺éºã«åºããã®ã§ããã¡ããæ¨å¥¨ãã¾ãï¼
EzGUI Localize Tips! ãã®2
GUIã®ã¹ãã©ã¤ãã·ã¼ãã¯ç¡å§ç¸®16bitç»åã¤ããã¡ã¢ãªã®å§è¿«ãµã¤ãºã大ããã®ã§ã·ã¹ãã è¨èªç°å¢ã«å¿ãã¦ã Resources.Load ã§Materialã®MainTextreãå¤æ´ãå ¨è¨èªã§å ±éã®UIã¯ãã®ã¾ã¾å ±æã
ãã³ã¼ãä¾ã
Material LocalizeMaterial; if (Application.systemLanguage != SystemLanguage.Japanese) { Texture2D t = (Texture2D)Resources.Load("LocalizeResource/GUILocalizedEnMaterial", typeof(Texture2D)); LocalizeMaterial.mainTexture = t; } else { Texture2D t = (Texture2D)Resources.Load("LocalizeResource/GUILocalizedJpMaterial", typeof(Texture2D)); LocalizeMaterial.mainTexture = t; }
Android ã¡ã¢ãªå°æ
Androidã®å®è¡ã¡ã¢ãªã®ä½¿ç¨éã«ã¤ããOSã«ããActivityãçµäºããããäºãæãã¾ãã
ã¡ã¢ãªã®ä½¿ç¨éã¯ãAdmobãªã©Nativeã¾ãããèæ
®ãã¦Unityåä½ã§100MB以ä¸ã«ããããå¿
è¦ãæãã¾ãã
端æ«ã®ã¿ã¹ã¯ããã¼ã¸ã£ã¼ã«è¡¨ç¤ºããã¦ããæ°åã«ã¤ãã¦ã¯ã端æ«æ¯ã«ç°ãªã£ãæ°åãè¿ã£ã¦ããã®ã§å½ã¦ã«ãªãã¾ãã(Galaxy S2ã¨ã)
以ä¸ã®ã³ãã³ãã§ç¢ºèªãã¾ããã
adb shell top | grep package name
adbã使ãã°ãæ£ããã¡ã¢ãªä½¿ç¨éãåå¾ã§ãã¾ãã®ã§ãadbã使ã£ã¦å®éã®ã¡ã¢ãªã®ä½¿ç¨éã¨ãã¦åèã«ãã¦ä¸ããã
ããã¸ã§ã¯ãã®åºç¤ã§ã¯Unityããç´æ¥APKãä½ã£ã¦ãã¦åé¡ããã¾ããããå¾åã§ã¯ãNativeå´ã®é£æºãéè¦ã¨ãªãããªããã¤å®æ©ãã¹ããå¿ è¦ã¨ãªãã¾ãã
ãã¡ãã¡Eclipseãéãã¦ã®ããã±ã¼ã¸ã³ã°ã¯é¢åèãã®ã§ãUnityBuildå¾ã«ãAntã§ã³ãã³ããã«ãããããã«ãã¾ããã
UNITY_PROJECT=/Documents/unity/title/ ECLIPSE_PROJECT=/Documents/Eclipse/title/ cp -r $(UNITY_PROJECT)/Temp/StageArea/assets $(ECLIPSE_PROJECT) ant clean ant release date
InAppBillingã®ãã¹ããªã©ç½²åä»ããã«ããããå ´åã«ã¯ç½²åã®ãã¹ãã¬ã¼ãºã Build.properties ã«æ¸ãã¦ããã°å ¥åããªãã§æ¸ãã®ã§è¶ 便å©ï¼
ã¾ã¨ã
ï¼ï¼ããã©ã¼ãã³ã¹ããã¿ã¯æ£é¢ããåè² ãããããåæãã¾ãSCMã§å¿
ãé¡ããã鬼ãã¦åå ã®å·®åãæ¯ã¹ã
Profiler/Instruments/OpenGL ES Perfomance Detective/adbãé§ä½¿
ï¼ï¼ç¹å®ã®åé¡ã®åºããã端æ«ãææ¡ãã¦ããäºãå¿
è¦
IS03/Arrows X/Infobar/Galaxy/iPhone 3GS ... more
ï¼ï¼Unityã®EditorScriptã¯ã¨ã¯ã¹ãã¼ãã»ã¤ã³ãã¼ãã ãã§ãªããããªãã¼ã·ã§ã³ã«ã使ããã
Excelã¨ã®é£æºã«ã便å©ã«ãªãã®ã§ãããã¸ã§ã¯ãæ¯ã§ãèµ·ãã価å¤ãããã
Serializeãã¦Inspectorã§ã®èª¿æ´ã¯ã¹ããã ãã©ãæ°ã®å¤ãé
åã¯CSVãèæ
®ãã¦ã
ï¼ï¼ã²ã¼ã ã¨ãã¦ã®é¢ç½ã¿ã«ãã ããããã®è¿éã¯å¸¸ã«ç¢ºä¿ãAssetStoreã¯çºããã ãã§ã楽ããããã§ãã
ï¼ï¼ãã¼ã«ãä½ãã®ã¯ããã°ã©ãçã«ãè¶ æ¥½ããã
æ£ãããã¹ã¯ã¼ããå ¥åãã¦ããã«ãé¢ãããGmailãExchangeã§ãä¸æ£ãªãã¹ã¯ã¼ããã¨ã¢ã©ã¼ã表示ããããæã®å¯¾å¦æ¹æ³
æè¿ãiPhone 4Sã水没ããã¦ãã¾ã£ã¦ãæ°ããiPhone 4Sã«äº¤æãã¦æ¥ã¾ãã(ãã¡ãããææãæçãåºè²»(>_<;) çãããæ°ãä»ãã¾ããã)ã
ä»åã®æ§ã«åä¸æ©ç¨®éã§ã®å¤æ´ã ããããªã©åå ã¯ã¤ãã¤ãä¸æã§ããiCloudãããã¼ã¿ã復å ããæã以ä¸ã®æ§ãªçç¶ãçºçãã¾ããã
- Exchangeã使ã£ãã«ã¬ã³ãã¼ãªã©ã®åæãè¡ã£ãæã«ãä¸æ£ãªãã¹ã¯ã¼ããã¨ã¢ã©ã¼ã表示ãããã
- Gmailã®ã¢ãã¬ã¹ã«ã¡ã¼ã«ãã§ãã¯ãè¡ã£ãæã«ãä¸æ£ãªãã¹ã¯ã¼ããã¨ã¢ã©ã¼ã表示ãããã
ãã¹ã¯ã¼ãã®å ¥åããã¹ããããªï¼ã¨æãä½åº¦ãå ¥åãã¦ãæ¹åããã¾ãããã¾ããiPhoneä¸ã®Safariã§Gmailãéãã¦ãã°ã¤ã³ãã¦ã¿ãã¨ãã¡ãã¯åé¡ãªããã°ã¤ã³åºæ¥ã¾ããã
ããã¼ãããã¹ã¯ã¼ãã¯æ£ããã®ã¯ç¢ºèªåºæ¥ããåå ã¯ä½ã ããï¼ãã¨ãããªãçç±ãçªãæ¢ããã®è¦å´ãã¾ãããæçµçã«ã¯ãã¡ãã®ãµã¤ãã«æ¸ããã¦ããæ¹æ³ã§è§£æ±ºåºæ¥ã¾ããã
iPhoneã®ã«ã¬ã³ãã¼ã¨Googleã«ã¬ã³ãã¼ã®åæã§æ©ãã - Awayannã®ããã°
http://d.hatena.ne.jp/Awayann/20100210/1265771271
å
·ä½çã«ã¯ https://www.google.com/accounts/UnlockCaptcha ã¸ã¢ã¯ã»ã¹ããã次ã¸ãã®ãã¿ã³ãæ¼ãã¨æ¹åããã¾ãããèªåã®å ´åã«ã¯ CAPTCHA (â»)ã¯è¡¨ç¤ºããã¾ããã§ãããå
è¨äºãèªã㨠CAPTCHA ã解é¤ã¨æ¸ããã¦ããã®ã§ãã¡ãã®å
¥åãå¿
è¦ãªå ´åãæãã®ããç¥ãã¾ããã
â»CAPTCHA ã¨ã¯ãæªãã§ãããã´ãã®ããããæ£ããããæåãæ°åãèªã¿åã£ã¦å
¥åæ¬ã«è¨è¿°ããã¡ããã¨äººéã®å
¥åã§æãäºããã§ãã¯ããçºã®ç»å(ã·ã¹ãã )ã