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bevy
A refreshingly simple data-driven game engine and app framework
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bevy-inspector-egui
Inspector plugin for the bevy game engine
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bevy_ecs
Bevy Engine's entity component system
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bevy_asset_loader
Bevy plugin for asset loading
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bevy_tweening
Tweening animation plugin for the Bevy game engine
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bevy_hanabi
Hanabi GPU particle system for the Bevy game engine
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leafwing-input-manager
A powerful, flexible and ergonomic way to manage action-input keybindings for the Bevy game engine
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bevy_reflect
Dynamically interact with rust types
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bevy_prototype_lyon
Draw 2D shapes and paths in the Bevy game engine
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bevy_kira_audio
Bevy plugin for dynamic audio
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bevy_replicon
High level networking for the Bevy game engine
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bevy_state
Finite state machines for Bevy
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hexx
Hexagonal utilities
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bevy_mod_picking
A modular picking plugin for Bevy
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bevy_easings
Easing plugin for Bevy
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avian3d
An ECS-driven physics engine for the Bevy game engine
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avian2d
An ECS-driven physics engine for the Bevy game engine
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bevy_polyline
Polyline Rendering for Bevy
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bevy_flycam
Basic first-person fly camera for the Bevy game engine
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bevy_macro_utils
A collection of utils for Bevy Engine
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big-brain
AI library
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bevy_panorbit_camera
A basic pan and orbit camera in Bevy
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bevy-persistent
A Bevy helper to easily manage resources that need to persist across game sessions
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bevy_mod_debugdump
Visualization tools for bevy
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hill_vacuum
A bevy-based 2D map editor
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bevy_rand
A plugin to integrate rand for ECS optimised RNG for the Bevy game engine
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bevy_flowfield_tiles_plugin
FlowField (vector field) pathfinding as a plugin to the Bevy game engine
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bevy_math
math functionality for Bevy Engine
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moonshine-save
Save/Load framework for Bevy
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bevy_atmosphere
A procedural sky plugin for bevy
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bevy_lunex
Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECS
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bevy_app
core App functionality for Bevy Engine
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bevy_voxel_world
A voxel world plugin for Bevy
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bevy_embedded_assets
A Bevy plugin to embed assets in your game
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bevy-sequential-actions
A Bevy library for executing various actions in a sequence
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bevy_pancam
A camera that allows panning by dragging with the mouse
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bevy_common_assets
Bevy plugin adding support for loading your own asset types from common file formats such as json and yaml
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bevy_transform_gizmo
A 3D transform gizmo for Bevy
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bevy_spritesheet_animation
A Bevy plugin for animating sprites
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bevy_render
rendering functionality for Bevy Engine
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bevy_mod_scripting
Multi language scripting in Bevy
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vleue_navigator
Navmesh plugin for Bevy
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seldom_state
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy various states.
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bevy_pbr
Adds PBR rendering to Bevy Engine
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ncube
Generalized Hypercube Visualizer
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bevy_defer
asynchronous runtime for executing async coroutines
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bevy_console
dev console for bevy
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big_space
A floating origin plugin for bevy
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bevy_matchbox
A Bevy extension for Matchbox WebRtc networking
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bevy_editor_pls
In-App editor tools for bevy apps
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bevy_minibuffer
A gamedev console inspired by classic Unix text editors
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bevy_asset
asset functionality for Bevy Engine
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bevy_vector_shapes
rendering vector shapes using the Bevy game engine
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bevy_infinite_grid
A 3D infinite grid for Bevy
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bevy_ecs_tiled
A Bevy plugin for loading Tiled maps
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bevy_eventlistener
Event listeners and callbacks for bevy
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bevy-input-sequence
Recognizes and acts on input sequences
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bevy_mesh
mesh types for Bevy Engine
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seldom_pixel
Bevy plugin for limited color palette pixel art games
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iyes_progress
Bevy plugin to help implement loading states
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bevy_quinnet
Bevy plugin for Client/Server multiplayer games using QUIC
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bevy_turborand
A plugin to enable ECS optimised random number generation for the Bevy game engine
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bevy_sprite3d
Bevy Plugin to allow using 2d sprites in a 3d scene
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bevy_pkv
Persistent key value store for apps/games
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virtual_joystick
Bevy virtual Joystick for mobile games
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bevy_ui
A custom ECS-driven UI framework built specifically for Bevy Engine
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bevy_tween
Flexible tweening plugin library for Bevy
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bevy_hui
pseudo Html templating ui crate for the bevy-engine
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bevy_enoki
2D Particle system plugin, that works well on wasm and mobile
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bevy_ldtk_asset
A Bevy plugin to support LDtk files as assets!
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revy
Proof-of-concept time-travel debugger for Bevy, built with Rerun
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bevy_jornet
Bevy plugin for Jornet - a social game server
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bevy_stardust
A networking crate for the Bevy game engine
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bevy_cosmic_edit
Bevy cosmic-text multiline text input
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bevy-tnua
A floating character controller for Bevy
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bevy_transform
transform functionality for Bevy Engine
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bevy_mod_billboard
Billboard text and texture support for bevy
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bevy_image
image types for Bevy Engine
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micro_banimate
Easily manage complex Bevy 2D sprite animations
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bevy_winit
A winit window and input backend for Bevy Engine
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bevy-yoleck
Your Own Level Editor Creation Kit
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bevy_mod_physx
PhysX plugin for Bevy
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bevy_slinet
networking plugin for bevy
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bevy_mikktspace
Mikkelsen tangent space algorithm
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bevy_third_person_camera
A third person camera written for Bevy
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bevy_remote
The Bevy Remote Protocol
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bevy-tokio-tasks
integration of a Tokio runtime into a Bevy app for background processing
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smooth-bevy-cameras
Bevy camera controllers with buttery, exponential smoothing
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bevy_serde_lens
Stateful, structural and human-readable serialization crate for the bevy engine
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bevy_vox_scene
A Bevy engine plugin for loading Magica Voxel world files and render materials directly in Bevy as a scene graph
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bevy_ios_iap
Bevy Plugin and Swift Package to provide access to iOS native StoreKit2 from inside Bevy Apps
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bevy_sprite
sprite functionality for Bevy Engine
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bevy_svg
Load and draw SVG files in Bevy
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bevy_core_pipeline
core render pipeline for Bevy Engine
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bevy_ios_gamecenter
Bevy Plugin and Swift Package to provide access to iOS native GameKit (Gamecenter) from inside Bevy Apps
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bevy_log
logging for Bevy Engine
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bevy_framepace
Frame pacing and frame limiting for Bevy
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bevy_dolly
The dolly abstraction layer for the bevy game framework
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pyri_state
A flexible
bevy_state
alternative -
bevy_life
Generic and dynamic cellular automaton lib for bevy
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bevy_smud
2d sdf shape renderer plugin for Bevy
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bevy_gizmos
gizmos for Bevy Engine
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bevy_silk
Cloth physics implementation in bevy
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bevy_window
windowing functionality for Bevy Engine
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bevy_gltf_blueprints
Adds the ability to define Blueprints/Prefabs for Bevy inside gltf files and spawn them in Bevy
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bevy_time
time functionality for Bevy Engine
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iyes_perf_ui
Customizable Performance/Debug Overlay for Bevy UI
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bevy_hierarchy
hierarchy functionality for Bevy Engine
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bevy_streamdeck
Elgato Stream Deck plugin for Bevy
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bevy_ecs_ldtk
An ECS-friendly ldtk plugin for bevy
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bevy-async-ecs
Asynchronous interface for Bevy ECS
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oxidized_navigation
A Nav-Mesh generation plugin for Bevy Engine
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bevy_gltf_components
Allows you to define Bevy components direclty inside gltf files and instanciate the components on the Bevy side
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bevy_scene
scene functionality for Bevy Engine
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bevy_water
Dynamic ocean material for Bevy
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sickle_ui
A widget library built for Bevy, in Bevy
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aery
Non-fragmenting ZST relations for Bevy
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bevy_color
Types for representing and manipulating color values
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moonshine-behavior
Minimalistic state machine for Bevy game engine
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bevy_rl
Build environments for reinforcement learning with bevy
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bevy-ui-navigation
A bevy plugin to make implementing ui navigation in your game a piece of cake
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bevy_animations
2d Game Animation Engine built for Bevy
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bevy_basic_portals
A portal plugin for Bevy game engine
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keyseq
Specify key chords using
Ctrl-A
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noisy_bevy
Procedural noise primitives for Bevy
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bevy_input
input functionality for Bevy Engine
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lightyear
Server-client networking library for the Bevy game engine
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bevy_tasks
A task executor for Bevy Engine
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bevy_mod_index
Allows using indexes to efficiently query for components by their values in the game engine Bevy
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bevy_picking
screen picking functionality for Bevy Engine
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aeronet
Low-level networking for Bevy
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transform-gizmo
3D transformation gizmo
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leafwing_abilities
A convenient, well-tested ability management suite. Built for the Bevy game engine.
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bevy_ptr
working with untyped pointers in a more safe way
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bevy_scriptum
Plugin for Bevy engine that allows you to write some of your game logic in a scripting language
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bevy_utils
A collection of utils for Bevy Engine
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bevy_fast_tilemap
A GPU accelerated tilemap for bevy
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bevy_aseprite_ultra
A Bevy plugin for directly loading spritesheets and animations from aseprite binary files with hot reloading support
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bevy-ui-dsl
A DSL library that simplifies the creation of widgets for bevy_ui
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bevy_obj
Wavefront OBJ mesh asset loader plugin for the Bevy engine
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bevy_landmass
A plugin for Bevy to handle navigation of AI characters
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bevy_mod_raycast
Ray Casting for the Bevy Engine
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bevy-discord
A bevy plugin for sending and receiving discord messages
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bevy_lookup_curve
Editable lookup curve for Bevy
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bevy_asky
question-and-answer UI middleware for Bevy
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bevy_stl
STL loader for bevy, based on stl_io
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blenvy
Allows you to define Bevy components direclty inside gltf files and instanciate the components on the Bevy side
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bevy_ratatui_render
A bevy plugin for rendering your bevy app to the terminal using ratatui
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bevy-persistent-windows
A Bevy plugin to easily create and manage windows that remember where they were
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bevy_ggrs
Bevy plugin for the GGRS P2P rollback networking library
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extol_sprite_layer
Explicitly-defined sprite layers for Bevy, including automatic y-sorting
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bevy_mod_outline
A mesh outlining plugin for Bevy
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leafwing_manifest
A flexible crate for managing game assets that share a common structure. Manifests are generated from on-disk data, and offer a straightforward way to quickly look-up and generate game objects.
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oktree
Fast octree implementation
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bevy-egui-kbgp
Better keyboard and gamepad story for egui in Bevy
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bevy_gaussian_splatting
bevy gaussian splatting render pipeline plugin
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bevy_lazy_signals
An ad hoc, informally-specified, bug-ridden, kinda fast implementation of 1/3 of MIT-Scheme
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bevy_mod_reqwest
Bevy http client using reqwest, with a focus on simple usage within the bevy runtime
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bevy-steamworks
A Bevy plugin for integrating with the Steamworks SDK
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bevy_gltf
Bevy Engine GLTF loading
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bevy_submerge_ui
A ui plugin with tailwind like capabilities for bevy
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bevy_audio_controller
Bevy plugin for managed audio playback
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vleue_kinetoscope
Animated GIF player for Bevy
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bevy_ratatui
A Bevy plugin for building terminal user interfaces with Ratatui
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bevy_magic_fx
Define mesh-based vfx in serialized files
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bevy_debug_grid
A bevy plugin for creating grids, for debugging purposes
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bevy_crossbeam_event
Fire Bevy events from crossbeam channels
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moonshine-kind
type safety solution for Bevy
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bevy_despawn_particles
An event-based plugin for Bevy to spawn particles on despawn that are built from the original texture
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bevy_material_wizard
A material replacement utility for bevy
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bevy_magic_light_2d
Experimental dynamic 2D global illumination system for Bevy, based on SDF ray-marching and screen space irradiance cache probes
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bevy_ineffable
A simple-to-use input manager for bevy that empowers players and makes accessibility easy
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bevy_collider_gen
generating colliders, for bevy apps, from images with transparency
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bevy_animation
animation functionality for Bevy Engine
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bevy_material_tool
A material replacement workflow for bevy
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rantz_spatial2d
A set of 2D spatial utilities for Bevy, including handling transform propagation
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moonshine-view
Generic Model/View framework designed for Bevy
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bevy-parallax
A Bevy plugin for creating a parallax effect
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bevy_entitiles
A 2d tilemap library for bevy. With many useful algorithms/tools built in.
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bevy_async_task
Ergonomic abstractions to async programming in Bevy
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bevy_lit
A lighting 2d library for Bevy
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bevy_text
text functionality for Bevy Engine
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bevy-histrion-packer
A Bevy Plugin to pack all your game assets into a single common PAK like file format
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bevy_diagnostic
diagnostic functionality for Bevy Engine
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bevy-tnua-avian3d
Avian 3D integration for bevy-tnua
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bevy_particle_systems
A particle system plugin for Bevy
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bevy_query_ext
Extensions for Bevy's queries
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bevy_spatial
tracking bevy entities in spatial indices
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bevy_easy_compute
An easy way to run compute shaders for Bevy
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bevy-trait-query
trait queries for the bevy game engine
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bevy_octopus
ECS based networking library for Bevy
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bevy_rts_camera
An RTS-style camera for Bevy
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bevy_replicon_repair
Extends bevy_replicon with client-state repair for reconnects
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bevy_simple_text_input
Bevy plugin for a simple single-line text input widget
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bevy_map_camera
3D Camera Controller for Bevy
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dexterous_developer_instance
A modular hot reload system for rust
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bevy_logic
A logic gate simulation plugin for Bevy
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warbler_grass
A bevy plugin for creating 3d grass in your game
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bevy_consumable_event
add events to Bevy that can be consumed
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spew
helper for spawning objects in Bevy
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bevy_keith
2D graphics library for the Bevy game engine
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bevy_points
Points mesh plugin for Bevy
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bevy_trickfilm
Bevy plugin for spritesheet manifest loading
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bevy_debug_log
Allows viewing tracing debug log output inside the bevy app using vanilla bevy_ui
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bevy_mesh_terrain
ergonomic heightmap terrain plugin for Bevy game engine
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bevy-single-variable-function-mesh
A 2D or 3D mesh generated from single-variable functions
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naia-bevy-shared
faciliate naia & Bevy interop, functionality shared by client & server versions
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moonshine-check
Validation and recovery solution for Bevy
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bevy_blendy_cameras
Bevy editor like cameras controls for Pan/Orbit/Zoom and Fly mode. Switch mode, set camera viewpoint and frame view around entities
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bevy-debug-text-overlay
A convenient on-screen message print macro for bevy
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bevy_gltf_save_load
Save & load your bevy games
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micro_bevy_world_utils
Handy, reusable utilities for working with direct world access in a Bevy exclusive system
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bevy_mod_speedup
collection of ways to increase the performance of your application
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bevy_trauma_shake
A plugin for shaking 2d cameras
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berdicles
Expressive CPU particle system for the bevy engine
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bevy-tnua-avian2d
Avian 2D integration for bevy-tnua
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bevy_heavy
Mass property computation for Bevy's geometric primitives
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dexterous_developer
A modular hot reload system for rust
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moonshine-spawn
Collection of tools for spawning entities in Bevy
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bevy_clay_tiles
A procedural-mesh building system for bevy
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bevy_cronjob
helper to run cronjobs (at repeated schedule) in Bevy
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bevy-earcutr
earcutr + Bevy
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bevy_pixel_buffer
draw pixels in bevy
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bevy_web_keepalive
Bevy plugins to keep a bevy app running in the browser despite not being visible
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double_dot_state
State management crate built for the Bevy game engine
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bevy_fluent
Bevy plugin for localization using Fluent
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bevy_mod_lockdown
reduce the attack surface your application offers
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moonshine-object
Bevy Entities are good. Objects are better!
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bevy_simple_i18n
Bevy i18n plugin
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bevy_web_asset
Implementations for http(s) asset sources for Bevy
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bevy_trenchbroom
Bevy integration with TrenchBroom
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bevy_flurx
Allows you to write sequential description of processes involving delays, user input, and other waits
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bevy_ios_alerts
Bevy plugin to request ios native UIAlert popups
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bevy-trait-query-0-14-0
trait queries for the bevy game engine
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bevy_quill
A reactive UI framework for Bevy
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bevy_resolution
An easy to use convienence crate for dealing with resolutions in Bevy
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bevy_rectray
A minimal 2d layout system for bevy
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bevy_gilrs
Gamepad system made using Gilrs for Bevy Engine
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bevy_compute_noise
A Bevy plugin for generating tilable 2D/3D noise textures using compute shaders
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seldom_map_nav
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
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naia-bevy-client
faciliate naia_client & Bevy interop
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pixelate_mesh
Apply a pixelation effect to any Bevy mesh or scene without post-processing
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bevy_midi
Send and receive MIDI data to and from bevy and other programs or controllers
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edges
getting the edges of objects in images with transparency
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naia-bevy-server
faciliate naia_server & Bevy interop
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disqualified
type names more user-readable
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bevy_button_released_plugin
Bevy helper crate that allows to react to button being released
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