5 unstable releases
new 0.3.0 | Dec 11, 2024 |
---|---|
0.1.0 | Jul 4, 2024 |
0.0.3 | Jun 30, 2024 |
0.0.2 | Jun 27, 2024 |
0.0.1 | Jun 26, 2024 |
#334 in Game dev
316 downloads per month
3.5MB
2.5K
SLoC
berdicles
Instancing and projectile system for bevy.
Use cases
Despite the name, berdicles
can do pretty much anything related to instancing,
for example render the same material with different colors.
The crate can create VFX such as particle systems, spawn hair or grass, manage projectile events, etc.
Feature Set
- Instancing based particles.
- Fully support bevy's mesh and material system.
- Custom shaders and instance buffers.
- Emit projectiles from parent projectiles.
- Mesh based projectile trails.
- Projectile events that spawn other particles, i.e. explosion.
- Multiple renders from the same simulation result via
ProjectileRef
. - Billboard rendering.
Non-features
- GPU simulation.
- SIMD.
Getting Started
Add a ProjectileCluster
, Mesh3d
and InstancedMaterial3d
to an entity.
To create a ProjectileCluster
we need a ProjectileSystem
trait implementor and
a Projectile
type that it can spawns.
See the examples folder for more information.
Trait Based Particles
Physics based particles is commonly seen in most particle system implementations, but they might be frustrating to work with in some situations. We provide alternative ways to implement particles, instead of defining things as velocities, forces or curves.
impl Particle for SpiralParticle {
fn update(&mut self, dt: f32) {
self.lifetime += dt;
}
fn get_transform(&self) -> Transform {
Transform::from_translation(
Vec3::new(self.lifetime, 0., 0.)
).with_rotation(
Quat::from_rotation_y(self.lifetime)
)
}
fn expiration_state(&self) -> ExpirationState{
ExpirationState::explode_if(self.lifetime > 8.)
}
}
Comparison with bevy_hanabi
berdicle
is more of a projectile system since we have more control
over the simulation and the render pipeline.
Events can be easily extracted from berdicles
due to this fact. However,
for most VFX with no gameplay function,
bevy_hanabi
should be the superior choice.
Versions
bevy | berdicles |
---|---|
0.14 | 0.1-0.2 |
0.15 | 0.3-latest |
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~41–74MB
~1.5M SLoC