Smugglers are members of the Grayflayers faction. Eight can be found in the Smugglers Bar.
They have a 5% chance of spawning with a bounty ranging from 1,500 to 2,500 cats. They wear [Standard] armour (15% chance of [High]) and have weapons manufactured by Ancient or Catun Scrapmaster.
Statistics[]
- Greenlander
- Scorchlander
- Shek
- Hive Prince
Statistics
Attributes | Level | |
---|---|---|
Strength | 30 – 50 | |
Toughness | 30 – 50 | |
Dexterity | 30 – 50 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 30 – 50 | |
Sabres | 30 – 50 | |
Hackers | 30 – 50 | |
Heavy Weapons | 30 – 50 | |
Blunt | 30 – 50 | |
Polearms | 30 – 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 30 – 50 | |
Melee Defence | 30 – 50 | |
Dodge | -6 – 14 | |
Martial Arts | -6 – 14 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 50 | |
Crossbows | -9 – 11 | |
Precision Shooting | 30 – 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | -9 – 11 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 20 |
Athletic Skills | Level | |
---|---|---|
Athletics | 30 – 50 | |
Swimming | 30 – 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 30 – 50 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 27 – 45 | |
Toughness | 30 – 50 | |
Dexterity | 33 – 55 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 30 – 50 | |
Sabres | 30 – 50 | |
Hackers | 30 – 50 | |
Heavy Weapons | 30 – 50 | |
Blunt | 30 – 50 | |
Polearms | 30 – 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 30 – 50 | |
Melee Defence | 30 – 50 | |
Dodge | -7.2 – 16.8 | |
Martial Arts | -6 – 14 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 50 | |
Crossbows | -9 – 11 | |
Precision Shooting | 30 – 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10.8 – 13.2 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 20 |
Athletic Skills | Level | |
---|---|---|
Athletics | 36 – 60 | |
Swimming | 30 – 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 30 – 50 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10.8 – 13.2 | |
Armour Smith | -10.8 – 13.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 33 – 55 | |
Toughness | 36 – 60 | |
Dexterity | 24 – 40 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 30 – 50 | |
Sabres | 30 – 50 | |
Hackers | 30 – 50 | |
Heavy Weapons | 30 – 50 | |
Blunt | 30 – 50 | |
Polearms | 30 – 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 36 – 60 | |
Melee Defence | 30 – 50 | |
Dodge | -4.8 – 11.2 | |
Martial Arts | -6 – 14 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 50 | |
Crossbows | -9 – 11 | |
Precision Shooting | 30 – 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | -7.2 – 8.8 | |
Lockpicking | -9 – 11 | |
Thievery | -7.2 – 8.8 | |
Assassination | 20 |
Athletic Skills | Level | |
---|---|---|
Athletics | 24 – 40 | |
Swimming | 30 – 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 30 – 50 | |
Engineer | -9 – 11 | |
Robotics | -7.2 – 8.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 24 – 40 | |
Toughness | 36 – 60 | |
Dexterity | 36 – 60 | |
Perception | -10.8 – 13.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 30 – 50 | |
Sabres | 30 – 50 | |
Hackers | 30 – 50 | |
Heavy Weapons | 30 – 50 | |
Blunt | 30 – 50 | |
Polearms | 30 – 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 30 – 50 | |
Melee Defence | 30 – 50 | |
Dodge | -6 – 14 | |
Martial Arts | -6 – 14 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 50 | |
Crossbows | -9 – 11 | |
Precision Shooting | 30 – 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10.8 – 13.2 | |
Lockpicking | -10.8 – 13.2 | |
Thievery | -10.8 – 13.2 | |
Assassination | 20 |
Athletic Skills | Level | |
---|---|---|
Athletics | 36 – 60 | |
Swimming | 30 – 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 36 – 60 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.