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Samurai Gate Guards are well-equipped static sentries for the United Cities that protect the entrances to their towns, including small villages. Their sergeants sometimes stop travelers to check for contraband.

It is likely that they are veteran Samurai that earned the rank to be a gate guard given their title and similar but slightly stronger stats.

Gate guards will usually accompany a sergeant in groups of 6 to 8 in major towns, or up to 2 in the case of villages. There will always be 8 of them guarding Tengu's Vault. Malnourished towns will only have 2 to 4 guards.

They wear [High] armour (5% chance of [Specialist]) and have weapons manufactured by Catun Scrapmaster.

This character can colour armour and clothing due to a colour scheme attached.

Statistics[]

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 52 – 58
Toughness 52 – 58
Dexterity 52 – 58
Perception -2 – 4
Weapon Skills Level
Katanas 52 – 58
Sabres 52 – 58
Hackers 52 – 58
Heavy Weapons 52 – 58
Blunt 52 – 58
Polearms 52 – 58
Combat Skills Level
Melee Attack 52 – 58
Melee Defence 52 – 58
Dodge 2.5 – 8.5
Martial Arts 2.5 – 8.5
Ranged Skills Level
Turrets 52 – 58
Crossbows -2 – 4
Precision Shooting 52 – 58
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 27.5
Athletic Skills Level
Athletics 52 – 58
Swimming 52 – 58
Science Skills Level
Field Medic 52 – 58
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 46.8 – 52.2
Toughness 52 – 58
Dexterity 57.2 – 63.8
Perception -2 – 4
Weapon Skills Level
Katanas 52 – 58
Sabres 52 – 58
Hackers 52 – 58
Heavy Weapons 52 – 58
Blunt 52 – 58
Polearms 52 – 58
Combat Skills Level
Melee Attack 52 – 58
Melee Defence 52 – 58
Dodge 3 – 10.2
Martial Arts 2.5 – 8.5
Ranged Skills Level
Turrets 52 – 58
Crossbows -2 – 4
Precision Shooting 52 – 58
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 27.5
Athletic Skills Level
Athletics 62.4 – 69.6
Swimming 52 – 58
Science Skills Level
Field Medic 52 – 58
Engineer -2 – 4
Robotics -2 – 4
Science 1
Trade Skills Level
Weapon Smith -2.4 – 4.8
Armour Smith -2.4 – 4.8
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 57.2 – 63.8
Toughness 62.4 – 69.6
Dexterity 41.6 – 46.4
Perception -2 – 4
Weapon Skills Level
Katanas 52 – 58
Sabres 52 – 58
Hackers 52 – 58
Heavy Weapons 52 – 58
Blunt 52 – 58
Polearms 52 – 58
Combat Skills Level
Melee Attack 62.4 – 69.6
Melee Defence 52 – 58
Dodge 2 – 6.8
Martial Arts 2.5 – 8.5
Ranged Skills Level
Turrets 52 – 58
Crossbows -2 – 4
Precision Shooting 52 – 58
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 27.5
Athletic Skills Level
Athletics 41.6 – 46.4
Swimming 52 – 58
Science Skills Level
Field Medic 52 – 58
Engineer -2 – 4
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 41.6 – 46.4
Toughness 62.4 – 69.6
Dexterity 62.4 – 69.6
Perception -2.4 – 4.8
Weapon Skills Level
Katanas 52 – 58
Sabres 52 – 58
Hackers 52 – 58
Heavy Weapons 52 – 58
Blunt 52 – 58
Polearms 52 – 58
Combat Skills Level
Melee Attack 52 – 58
Melee Defence 52 – 58
Dodge 2.5 – 8.5
Martial Arts 2.5 – 8.5
Ranged Skills Level
Turrets 52 – 58
Crossbows -2 – 4
Precision Shooting 52 – 58
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2.4 – 4.8
Thievery -2.4 – 4.8
Assassination 27.5
Athletic Skills Level
Athletics 62.4 – 69.6
Swimming 52 – 58
Science Skills Level
Field Medic 62.4 – 69.6
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 52 – 58
Toughness 62.4 – 69.6
Dexterity 52 – 58
Perception -1.6 – 3.2
Weapon Skills Level
Katanas 52 – 58
Sabres 52 – 58
Hackers 52 – 58
Heavy Weapons 52 – 58
Blunt 52 – 58
Polearms 52 – 58
Combat Skills Level
Melee Attack 62.4 – 69.6
Melee Defence 52 – 58
Dodge 2.5 – 8.5
Martial Arts 2.5 – 8.5
Ranged Skills Level
Turrets 52 – 58
Crossbows -2 – 4
Precision Shooting 52 – 58
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 27.5
Athletic Skills Level
Athletics 52 – 58
Swimming 52 – 58
Science Skills Level
Field Medic 41.6 – 46.4
Engineer -1.6 – 3.2
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -1.6 – 3.2
Armour Smith -1.6 – 3.2
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 41.6 – 46.4
Toughness 62.4 – 69.6
Dexterity 62.4 – 69.6
Perception -2 – 4
Weapon Skills Level
Katanas 52 – 58
Sabres 52 – 58
Hackers 52 – 58
Heavy Weapons 52 – 58
Blunt 52 – 58
Polearms 52 – 58
Combat Skills Level
Melee Attack 52 – 58
Melee Defence 52 – 58
Dodge 2.5 – 8.5
Martial Arts 2.5 – 8.5
Ranged Skills Level
Turrets 62.4 – 69.6
Crossbows -2 – 4
Precision Shooting 52 – 58
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2.4 – 4.8
Assassination 27.5
Athletic Skills Level
Athletics 62.4 – 69.6
Swimming 52 – 58
Science Skills Level
Field Medic 52 – 58
Engineer -2.4 – 4.8
Robotics -2 – 4
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 52 – 58
Toughness 52 – 58
Dexterity 52 – 58
Perception -2 – 4
Weapon Skills Level
Katanas 52 – 58
Sabres 52 – 58
Hackers 52 – 58
Heavy Weapons 62.4 – 69.6
Blunt 52 – 58
Polearms 52 – 58
Combat Skills Level
Melee Attack 52 – 58
Melee Defence 52 – 58
Dodge 2 – 6.8
Martial Arts 2.5 – 8.5
Ranged Skills Level
Turrets 62.4 – 69.6
Crossbows -2 – 4
Precision Shooting 52 – 58
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 27.5
Athletic Skills Level
Athletics 52 – 58
Swimming 52 – 58
Science Skills Level
Field Medic 52 – 58
Engineer -2 – 4
Robotics -2.4 – 4.8
Science 1
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Uc-samurai
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