
plastic surgeon (v.0.44.1)
Plastic Surgeons are NPCs who have a chance of spawning at any bars. In exchange for 200 cats, the character editor will be re-activated, allowing the player to make changes to existing character including a new name.
There is a similar NPC named Guild Plastic Surgeon found at Shinobi Thieves towers, who will provide the service for free, but only to members of the guild.
Statistics[]
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
Attributes | Level | |
---|---|---|
Strength | 19 – 25 | |
Toughness | -2 – 4 | |
Dexterity | 19 – 25 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 19 – 25 | |
Sabres | 19 – 25 | |
Hackers | 19 – 25 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 19 – 25 | |
Melee Defence | 19 – 25 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2 – 4 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 19 – 25 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 77 – 83 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 17.1 – 22.5 | |
Toughness | -2 – 4 | |
Dexterity | 20.9 – 27.5 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 19 – 25 | |
Sabres | 19 – 25 | |
Hackers | 19 – 25 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 19 – 25 | |
Melee Defence | 19 – 25 | |
Dodge | -2.4 – 4.8 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 22.8 – 30 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 77 – 83 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2.4 – 4.8 | |
Armour Smith | -2.4 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 20.9 – 27.5 | |
Toughness | -2.4 – 4.8 | |
Dexterity | 15.2 – 20 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 19 – 25 | |
Sabres | 19 – 25 | |
Hackers | 19 – 25 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 22.8 – 30 | |
Melee Defence | 19 – 25 | |
Dodge | -1.6 – 3.2 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | -1.6 – 3.2 | |
Lockpicking | -2 – 4 | |
Thievery | -1.6 – 3.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 15.2 – 20 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 77 – 83 | |
Engineer | -2 – 4 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 15.2 – 20 | |
Toughness | -2.4 – 4.8 | |
Dexterity | 22.8 – 30 | |
Perception | -2.4 – 4.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 19 – 25 | |
Sabres | 19 – 25 | |
Hackers | 19 – 25 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 19 – 25 | |
Melee Defence | 19 – 25 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2.4 – 4.8 | |
Thievery | -2.4 – 4.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 22.8 – 30 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 92.4 – 99.6 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 19 – 25 | |
Toughness | -2.4 – 4.8 | |
Dexterity | 19 – 25 | |
Perception | -1.6 – 3.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 19 – 25 | |
Sabres | 19 – 25 | |
Hackers | 19 – 25 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 22.8 – 30 | |
Melee Defence | 19 – 25 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2 – 4 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 19 – 25 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 61.6 – 66.4 | |
Engineer | -1.6 – 3.2 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -1.6 – 3.2 | |
Armour Smith | -1.6 – 3.2 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 15.2 – 20 | |
Toughness | -2.4 – 4.8 | |
Dexterity | 22.8 – 30 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 19 – 25 | |
Sabres | 19 – 25 | |
Hackers | 19 – 25 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 19 – 25 | |
Melee Defence | 19 – 25 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2.4 – 4.8 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2 – 4 | |
Thievery | -2.4 – 4.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 22.8 – 30 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 77 – 83 | |
Engineer | -2.4 – 4.8 | |
Robotics | -2 – 4 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 19 – 25 | |
Toughness | -2 – 4 | |
Dexterity | 19 – 25 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 19 – 25 | |
Sabres | 19 – 25 | |
Hackers | 19 – 25 | |
Heavy Weapons | -2.4 – 4.8 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 19 – 25 | |
Melee Defence | 19 – 25 | |
Dodge | -1.6 – 3.2 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2.4 – 4.8 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | -1.6 – 3.2 | |
Lockpicking | -2 – 4 | |
Thievery | -1.6 – 3.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 19 – 25 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 77 – 83 | |
Engineer | -2 – 4 | |
Robotics | -2.4 – 4.8 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment[]
Weapons[]
This character spawns with no weapons.
Apparel[]
Grade | Chance |
---|---|
[Shoddy] | 95% |
[Standard] | 5% |
Headgear[]
Name | Chance | |
---|---|---|
![]() |
Ashlander Stormgoggles | 100% |
Body[]
Name | Chance | |
---|---|---|
![]() |
Trader's Leathers | 100% |
Shirt[]
Name | Chance | |
---|---|---|
![]() |
White Vest | 100% |
Legwear[]
Name | Chance | |
---|---|---|
![]() |
Halfpants (padded) | 50% |
![]() |
Cargopants | 50% |
Footwear[]
Name | Chance | |
---|---|---|
![]() |
Drifter's Boots | 100% |