“ | COME NO CLOSER!
APPROACH NOT THE NOBLE LORD! |
” |
–Noble Captain leading procession |
Noble Captains are elite members of the United Cities. Due to their title, it is unknown if they are in fact low-ranking nobles themselves, or simply veteran Noble Guards.
Regardless, they can be found in Stormgap Coast, The Great Desert, and The Hook, leading the entourage of Noble Hunters, shooting down any in their path.
If a character gets too close and stops moving, the captains will consider them as terrorists and attack, if the Noble Hunter hasn't already attacked them first.
Despite holding an arguably more important position within the UC's hierarchy, Noble Captains are not as well equipped as Samurai Captains (with a 5% less chance of being equipped with better gear), though they are equally skilled in combat.
They wear [High] armour (5% chance of [Specialist]) and have weapons manufactured by Skeleton Smiths.
Statistics[]
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Attributes | Level | |
---|---|---|
Strength | 67 – 73 | |
Toughness | 67 – 73 | |
Dexterity | 67 – 73 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 67 – 73 | |
Sabres | 67 – 73 | |
Hackers | 67 – 73 | |
Heavy Weapons | 67 – 73 | |
Blunt | 67 – 73 | |
Polearms | 67 – 73 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 67 – 73 | |
Melee Defence | 67 – 73 | |
Dodge | 4 – 10 | |
Martial Arts | 4 – 10 |
Ranged Skills | Level | |
---|---|---|
Turrets | 67 – 73 | |
Crossbows | -2 – 4 | |
Precision Shooting | 67 – 73 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2 – 4 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 35 |
Athletic Skills | Level | |
---|---|---|
Athletics | 67 – 73 | |
Swimming | 67 – 73 |
Science Skills | Level | |
---|---|---|
Field Medic | 67 – 73 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 60.3 – 65.7 | |
Toughness | 67 – 73 | |
Dexterity | 73.7 – 80.3 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 67 – 73 | |
Sabres | 67 – 73 | |
Hackers | 67 – 73 | |
Heavy Weapons | 67 – 73 | |
Blunt | 67 – 73 | |
Polearms | 67 – 73 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 67 – 73 | |
Melee Defence | 67 – 73 | |
Dodge | 4.8 – 12 | |
Martial Arts | 4 – 10 |
Ranged Skills | Level | |
---|---|---|
Turrets | 67 – 73 | |
Crossbows | -2 – 4 | |
Precision Shooting | 67 – 73 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 35 |
Athletic Skills | Level | |
---|---|---|
Athletics | 80.4 – 87.6 | |
Swimming | 67 – 73 |
Science Skills | Level | |
---|---|---|
Field Medic | 67 – 73 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2.4 – 4.8 | |
Armour Smith | -2.4 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Attributes | Level | |
---|---|---|
Strength | 73.7 – 80.3 | |
Toughness | 80.4 – 87.6 | |
Dexterity | 53.6 – 58.4 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 67 – 73 | |
Sabres | 67 – 73 | |
Hackers | 67 – 73 | |
Heavy Weapons | 67 – 73 | |
Blunt | 67 – 73 | |
Polearms | 67 – 73 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 80.4 – 87.6 | |
Melee Defence | 67 – 73 | |
Dodge | 3.2 – 8 | |
Martial Arts | 4 – 10 |
Ranged Skills | Level | |
---|---|---|
Turrets | 67 – 73 | |
Crossbows | -2 – 4 | |
Precision Shooting | 67 – 73 |
Thievery Skills | Level | |
---|---|---|
Stealth | -1.6 – 3.2 | |
Lockpicking | -2 – 4 | |
Thievery | -1.6 – 3.2 | |
Assassination | 35 |
Athletic Skills | Level | |
---|---|---|
Athletics | 53.6 – 58.4 | |
Swimming | 67 – 73 |
Science Skills | Level | |
---|---|---|
Field Medic | 67 – 73 | |
Engineer | -2 – 4 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Attributes | Level | |
---|---|---|
Strength | 53.6 – 58.4 | |
Toughness | 80.4 – 87.6 | |
Dexterity | 80.4 – 87.6 | |
Perception | -2.4 – 4.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 67 – 73 | |
Sabres | 67 – 73 | |
Hackers | 67 – 73 | |
Heavy Weapons | 67 – 73 | |
Blunt | 67 – 73 | |
Polearms | 67 – 73 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 67 – 73 | |
Melee Defence | 67 – 73 | |
Dodge | 4 – 10 | |
Martial Arts | 4 – 10 |
Ranged Skills | Level | |
---|---|---|
Turrets | 67 – 73 | |
Crossbows | -2 – 4 | |
Precision Shooting | 67 – 73 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2.4 – 4.8 | |
Thievery | -2.4 – 4.8 | |
Assassination | 35 |
Athletic Skills | Level | |
---|---|---|
Athletics | 80.4 – 87.6 | |
Swimming | 67 – 73 |
Science Skills | Level | |
---|---|---|
Field Medic | 80.4 – 87.6 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 67 – 73 | |
Toughness | 80.4 – 87.6 | |
Dexterity | 67 – 73 | |
Perception | -1.6 – 3.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 67 – 73 | |
Sabres | 67 – 73 | |
Hackers | 67 – 73 | |
Heavy Weapons | 67 – 73 | |
Blunt | 67 – 73 | |
Polearms | 67 – 73 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 80.4 – 87.6 | |
Melee Defence | 67 – 73 | |
Dodge | 4 – 10 | |
Martial Arts | 4 – 10 |
Ranged Skills | Level | |
---|---|---|
Turrets | 67 – 73 | |
Crossbows | -2 – 4 | |
Precision Shooting | 67 – 73 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2 – 4 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 35 |
Athletic Skills | Level | |
---|---|---|
Athletics | 67 – 73 | |
Swimming | 67 – 73 |
Science Skills | Level | |
---|---|---|
Field Medic | 53.6 – 58.4 | |
Engineer | -1.6 – 3.2 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -1.6 – 3.2 | |
Armour Smith | -1.6 – 3.2 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 53.6 – 58.4 | |
Toughness | 80.4 – 87.6 | |
Dexterity | 80.4 – 87.6 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 67 – 73 | |
Sabres | 67 – 73 | |
Hackers | 67 – 73 | |
Heavy Weapons | 67 – 73 | |
Blunt | 67 – 73 | |
Polearms | 67 – 73 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 67 – 73 | |
Melee Defence | 67 – 73 | |
Dodge | 4 – 10 | |
Martial Arts | 4 – 10 |
Ranged Skills | Level | |
---|---|---|
Turrets | 80.4 – 87.6 | |
Crossbows | -2 – 4 | |
Precision Shooting | 67 – 73 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2 – 4 | |
Thievery | -2.4 – 4.8 | |
Assassination | 35 |
Athletic Skills | Level | |
---|---|---|
Athletics | 80.4 – 87.6 | |
Swimming | 67 – 73 |
Science Skills | Level | |
---|---|---|
Field Medic | 67 – 73 | |
Engineer | -2.4 – 4.8 | |
Robotics | -2 – 4 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Attributes | Level | |
---|---|---|
Strength | 67 – 73 | |
Toughness | 67 – 73 | |
Dexterity | 67 – 73 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 67 – 73 | |
Sabres | 67 – 73 | |
Hackers | 67 – 73 | |
Heavy Weapons | 80.4 – 87.6 | |
Blunt | 67 – 73 | |
Polearms | 67 – 73 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 67 – 73 | |
Melee Defence | 67 – 73 | |
Dodge | 3.2 – 8 | |
Martial Arts | 4 – 10 |
Ranged Skills | Level | |
---|---|---|
Turrets | 80.4 – 87.6 | |
Crossbows | -2 – 4 | |
Precision Shooting | 67 – 73 |
Thievery Skills | Level | |
---|---|---|
Stealth | -1.6 – 3.2 | |
Lockpicking | -2 – 4 | |
Thievery | -1.6 – 3.2 | |
Assassination | 35 |
Athletic Skills | Level | |
---|---|---|
Athletics | 67 – 73 | |
Swimming | 67 – 73 |
Science Skills | Level | |
---|---|---|
Field Medic | 67 – 73 | |
Engineer | -2 – 4 | |
Robotics | -2.4 – 4.8 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.