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The Hook is part of the south coast. It is controlled mainly by the United Cities, Traders Guild and Slave Traders, It is one of the two main Southern regions of UC, with the other one being Bonefields. Many of the patrolling squads resemble the Northern UC.

Inhabitants[]

This zone does not spawn Nests.

Major Towns[]

Minor Outposts[]

These locations are typically small towns, villages, or faction bases.

Ancient Locations[]

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.

Aesthetic Ruins[]

These locations show up on the map, although the player cannot interact with anything at this location.

Camps[]

These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.

Homeless Spawns[]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.

Environment[]

The Hook
These are the modifiers which are linked to this zone on FCS.
Water 70% Fertility 100%

Environment Resources
Arid 100% Stone 100
Green 10% Iron 100
Swamp 20% Copper 80

Before building an outpost, players should find information about specific areas through Prospecting.

Weather[]

This zone has the 'south coast' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

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Gallery[]

Tips[]

  • Avoid getting enslaved.
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