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A member registered Jun 12, 2020 · View creator page →

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ohhh I didn't think about it that way, thank you for feedback!!

wow I think this is my personal favorite in this jam! The art direction is so impressive that I could see this game being up on steam. I almost feel bad to see it only as a game jam entry. You should consider expanding it into a full game and publishing it!!!

woah such a fun and cozy game, lovely music and feels polished considering it's made in such short time, congrats!!!

thank you, even for trying!! you're right that ramping up difficulty would be much better, and I actually considered that but couldn't implement it in time. I will definitely try that in my next jam

wow I didn't expect to see driving in this jam, but it's really well executed including the audio!!

it's scary 💢!! which means it's perfect for this jam, loved playing it! congrats on delivering it!

ooh I love that mix of oldschool movement and turn based fights, great idea you could make full game out of it!

spooky!!! oh and the voiceover!! love how much went into this game considering it's for a game jam and it fits theme so well. Also the visual effects and randomly generated levels, all of it add so much to experience. COngrats on delivering it!

wow you knocked it out the park with story depth!! I've personally been focused on gameplay side for gamejams and just on this jam tried to add some "setting" for visual narrative.  soo it was really inspiring to see how you handled it. Also really good decisions on visual narrative like colors, the phone or qol features like quicksave, love it and will try to add some of that for my next jams

thank you so much for trying and feedback!!! i always try to improve with each jam so I definitely will add control settings in next game

loove the cards mechanic, nice game congrats on delivering it!!

ooh, fun take on backrooms idea by making it a labirynth, enjoyed it!

yeahh love the cats and dashing around getting multiple ghosts in one hit, addicting and fun, congrats on sticking to the end and finishing it!

faithful recreation of ordering your local kebab at 2am

but seriously love the idea, fun execution and got me hungry for kebab

soooo well done and gripping experience, everything from your game page to voice acting and art style is amazing

oooh spooky and fun, the whole setting and picky customer is really well designed, congrats!!

It definitely takes a moment to get into it, especially if you're not used to fast paced shooters. Generally what you can do is to memorize enemies locations as they stay same (including room's layout), it's just order that is randomized. After clearing a few rooms, you get to pick a perk that may give you great boost such as 2 seconds more to your flashlight timer before it runs out of battery. Thanks for trying!!!

congrats!!! I beat it in 1:05, I think it's possible to go under 1 minute maybe even under 50 seconds

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I saved Peanut! will check out other endings too, but gotta say that I love your approach to colors. It looks so well put together considering it was made for a game jam. It gets spooky, even silly at times (found the yo mama joke on a wall). Congrats on delivering such coherent experience!

also love the faces that appear in background

love the atmosphere!

ahhhhh I underestimated this game cause some ghosts get really fast. fun game, congrats on making it to the end!

lovely art direction!! the little minigames were still interesting and memorable due to your creative touch  so congrats for sticking to the end even if it's unfinished

Love both audio and art design, just the difficulty was little too much for me especially the part with ghost. Spooky and challenging, congrats on making it to the end!

thank you!! I really appreciate tips and staying till the end of endless mode!!
I admit there are many bits to make a great strategy game such as info/stats/tower (?) popup that displays specific info about units.
I'll make sure to improve and do better on these stuff on my next gamejams! thanks once again!

fun to play and perfect entry for a game jam
the bushes in foreground were bit annoying but I guess it adds to game difficulty so I'm fine with that

i did not expect goku here nor the plot twist but I respect for adding storyline in a game jam so good job!

my first runs were rough, but it was fun to learn mechanics on my own
also love how it fits the theme with floods

fun execution of classic idea, good job!

love the art direction

interesting strategy idea, personally I haven't played anything like this so I had fun learning it

lovely art direction and had fun strategy good job!

woah, insane value delivered in such short time, even the voice acting. great job!

my only bit is, since I have hearing loss, I'd love to have subtitles (or maybe I missed option to turn them on) but obviously this doesn't make game any less amazing

Thank you for amazing feedback! I will definitely use your tips for my next game

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Love the style and art!

EDIT: Got the last upgrade