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A jam submission

LITTLEBLADE and the Forest of ElementsView game page

The Storm is coming. Adapt to survive. Reset your skills on the fly to outwit enemys in this dynamic turn-based RPG.
Submitted by porkrind, SnakeDraft, MrShutCo — 2 hours, 54 minutes before the deadline
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LITTLEBLADE and the Forest of Elements's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1933.8693.869
Game Design#2233.5103.510
Innovation#2273.3663.366
Audio#3353.2483.248
Overall#3393.3083.308
Fun#3513.3013.301
Theme#8272.5562.556

Ranked from 153 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play a foraging squirrel that realizes a violent storm is coming.

Did you write all the code and made all the assets from scratch?
All code and art was made from scratch. Some sounds are modifications of freely available SFX.

3rd Party Asset: Thumbnail and banner uses Forest Font from https://www.dafont.com/search.php?q=forest

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Comments

Viewing comments 60 to 41 of 134 · Next page · Previous page · First page · Last page
Submitted

Really lovely game, the art and sound were very satisfying.

Submitted

Very fun to play, great art and SFX! I've never played games like this so it took some time to learn how to play exactly. It wouldn't mind having auto-attack mode I could enable when I need to focus on making the skill tree changes.

Submitted

Nice music, nice SFX, nice character art. Very unique battle system, though some things could have been better explained. Good job! :)

Submitted

The art is very high quality but I feel like there's just too little feedback on hits and stuff. I don't feel like I'm doing damage if that makes sense. Aside from that it's a great game, good job!

Submitted

I keep coming back to play it lol. Such a fun game. 

Submitted

I like that you can see what hasn't an effect and swap it out to deal better damage. Very clever game. Also, the art is quality.

Submitted

Very cool game! i like the system where you have to change things mid fight!

Developer(+1)

Thanks for streaming the game!

Submitted

This is such a fun game! Great job! One thing is that the size of the pixels for each character didn't blend with the background leading to a mixel effect. Otherwise, the gameplay was really fun and it was nice to have to switch skill trees mid battle

Developer (1 edit)

Yes, unfortunately on upload to itch the background for the game dropped off and it's currently displaying our placeholder background ..so it looks disjointed. The true background is the one you see in the games thumbnail and Banner art on the page. Thanks for playing!

Submitted

Oh no- that sucks...

Developer

haha it happens! But thanks for playing, I'll make sure I can get to yours and rate it!

Submitted

I love the setting of the game! Little critters fighting and surviving in a forest is an underrepresented aesthetic in games haha. The character and enemy sprites are fantastic too!! If this was a full game I'd complain about mixels (which is when there's inconsistent pixel sizes in the game) but for a jam submission I don't think it's really that much of an issue. Fighting and upgrading mechanics as well as groups vs. single enemies were fun too

I did encounter a softlock on the beetle king - it showed me the panel about resistances but I had no way to hide the panel no matter what I pressed. Let me know when you fix it, I'd be glad to give the game another try!!

Developer

Yes, unfortunately on upload to itch the background for the game dropped off and it's displaying our placeholder background so it looks disjointed. The true background is the one you see in the games thumbnail.

For the Beetle King there is an explanation on how to get passed him in the games overview, he is using a Leaf Elemental Shield and there is a way to get passed it

Thanks for playing!

Submitted

Oh I see, that makes a lot of sense!!

I meant - I didn't get a chance to fight him, the game was stopped with the tooltip that appeared and I couldn't fight or use any skills or anything. Do you mean that I need to have enchant active to hide that tooltip? 🤔 if so then maybe I'll try again!!

Developer(+1)

You need to respec to the correct skills to get passed the tutorial

You want to have Fire, Enchant and Sword specced to get passed that tutorial screen

Submitted

I got past it now!! But then I got skill checked by the balloon mouse haha

I like how you need to respec your skill tree during combat to adapt to enemies though, I think that's a really cool mechanic. Makes for  interesting fights!

Submitted

I think I encountered a bug on the third combat! I wasn't able to progress :( I enjoyed the music and was intrigued by the combat system. I think it would definitely help to have some visual feedback as to where I'm suppose to click during the tutorial (as well as a notification for when the combat has officially begun).

Squirrel pixel art was really, really impressive

Submitted

amazing arts and music and idea, some stuff that like confused me is what ssercon literaly said, about the skill system but other wise, very good keep it up, check mine at your own will (❁´◡`❁)

Developer

Thanks for checking it out!

Submitted

Your profile image is Frieren, so I'm here

This game is unique and I like it

The game is fun and I'm looking forward to it

I hope it will be publishing later

Submitted

The art is amazing and I like the music! It was really interesting to play turn-based combat but kind of real time as well? Super great job!

Feedback:
- The skill-point system confused me for a bit. I first thought I had 4/4  skillpoints available and it took a bit to figure out that wasn't the case.
- Having a clear "pause" moment in which you can go through the trees and think a bit would be nice. It was unclear now when there was time for that and when not.

Developer

Appreciate the feedback! Yeah, you make some good points. Definitely wish we had more time to iron things out. We're hoping to do a post-jam release with some of our "wish list"

Submitted

Cute game. It might be just me but I found it quite difficult to spam the abilities while trying to figure out what to respec to while taking damage the whole time.

Developer

Thanks for the feedback. Spacing out the actions to give more thoughtful combat is something we'd like to tweak

Submitted

The vibes were cute, I like the skill tree system :3

Submitted

Art looks really pretty, also the audio was really nice. And the concept where you use a skilltree to fight was interesting. However, I feel that it wasn't that engaging yet, quickly guessing the right element and then activating that wasn't that much fun. But that may just be because Pokémon type of games aren't really something I like.

Submitted

SO COOOL

Submitted

Super cool fast paced strategy combat, almost turn based but not really. Checking the enemy's windup and blocking is very satisfying. All the art assets by themselves are very cool, but a bit of mixel happening. And maybe a longer tutorial would be better, but it works. 

Developer(+1)

Yeah unfortunately the game reverted back to our placeholder background on upload to itch.

The real background is the one you see in the Thumbnail and Banner, so its a bit jarring right now

Thanks for playing!

Submitted

ooh that one's really cool!

Submitted

lovely art direction and had fun strategy good job!

Submitted

Love the visuals and the animations and the combat! Its simple yet its easy to learn. I also love that the combat gets deeper as you progress and also I love that we can respec ourselves during battle, allows for adaptability and decision making. Great job!

Viewing comments 60 to 41 of 134 · Next page · Previous page · First page · Last page