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Guitar Hero 2nd Edition Carabiner is a handheld portable electronic game based on the Guitar Hero series, and is developed by Basic Fun!, Inc., licensed through Activision and released in February 1, 2009.[1][2] It's the follow-up to Guitar Hero Carabiner, featuring 10 more songs from Guitar Hero and Guitar Hero II.

Gameplay[]

The gameplay is similar to the Guitar Hero series; as notes on the screen scroll down, the player must hit one of five fret buttons on the device in time with the music to score points; unlike the other games, there is no strumming action that is needed to play each note. There is a whammy bar button to use on long notes. The screen is an LED screen placed where the strum bar originally was. The length is about 9 inches. There is a collapsible neck for easier carrying. The unit requires 3 AAA batteries.

Upon turning on the unit with the power switch on the back of the device, like with the original carabiner, you are greeted with the difficulty selection. Yellow fret is to navigate to the right and blue fret is used to navigate to the left. There are three difficulty level (as "lv.") including Easy (1 fire icon), Medium (2 fire icons), and Hard (3 fire icons). Upon confirming your choice with the orange fret (the confirm button), you can choose five volume levels for the audio on how loud you want the song to be. After confirming your choice, you choose a song number (see the setlist page) to play a song. Songs 01, 02, and 03 are unlocked from the start (can play in any order but cannot be replayed during session). Upon completing a song, press green to choose another song you haven't played.

During gameplay after choosing a song number, as black notes move down the highway, press the colored fret button underneath the note as soon as you see a black thin box touching the red horizontal line. Because of how fast the notes move down, timing window to successfully hit notes is small so make sure to hit the note at the same time the note appears on the horizontal red line exactly on the horizontal red horizontal line and not above it, otherwise it will register as a miss. You'll successfully hit a note when you see the note flash twice above the horizontal red line with the horizontal black bar below it, and points are added to your score. Hitting at least three notes in a row displays the combo indicator and you'll earn more points when you are in a combo but you'll lose the combo indicator if you miss a note or press a fret at the wrong time. When multiple notes appeared to be grouped together in a line, these are long notes. Hold the corresponding fret button and rapidly tap the whammy button to acquire additional points until the last block passes. It can be difficult to master long notes and keep your combo.

As you earn points, the Rock Meter energy above your character will increase towards the right. The goal is to max out the Rock Meter within the first three songs in order to advance to the next tier of songs (04, 05, and 06, then 07, 08 and 09 after those, then the finale). The bottom-right animated red screen will be smiley face if you successfully completed a tier. Songs themselves are not fail-able during gameplay but if the Rock Meter does not touch the end of the screen by the end of your third chosen song, the game will end in failure (the bottom-right animated red screen will display a black skull with crossbones below) and you'll have to restart the game back to the first tier of songs. However, the player doesn't have to worry about the Rock Meter during the final song and regardless of performance, you'll be congratulated on completing the game.

Soundtrack[]

Main article: Setlist in Guitar Hero 2nd Edition Carabiner

Like with the first edition, the second edition has 10 songs in low-quality guitar and drums tone that are abridged between one to two minutes before the song ends.

See also[]

References[]

v · t · eToys of the Guitar Hero series
Electronic toys
LCD games Guitar Hero Carabiner · Kellogg's Guitar Hero Mini Game & Star Power Meter · Guitar Hero 2nd Edition Carabiner
Others Guitar Hero Air Guitar Rocker · Kellogg's Half Stak Amp & Power Jamz
Figures
Characters Guitar Hero Action Figures · Guitar Hero 2009 Rockers Mini Figures
Guitars Guitar Hero 2009 Mix & Match Guitars
v · t · eGames of the Guitar Hero series
Console games
Main series games Guitar Hero · Guitar Hero II · Guitar Hero III: Legends of Rock · Guitar Hero World Tour · Guitar Hero 5 · Guitar Hero: Warriors of Rock · Guitar Hero Live
Expansion games Guitar Hero Encore: Rocks the 80s · Guitar Hero: Smash Hits · Band Hero (main page)
Band-centric games Guitar Hero: Aerosmith · Guitar Hero: Metallica · Guitar Hero: Van Halen
Portable games
Guitar Hero: On Tour series Guitar Hero: On Tour · Guitar Hero On Tour: Decades · Guitar Hero On Tour: Modern Hits
Guitar Hero Mobile series Guitar Hero III Mobile · Guitar Hero III: Backstage Pass · Guitar Hero World Tour Mobile · Guitar Hero 5 Mobile · Guitar Hero World Tour Mobile: Backstage Pass · Guitar Hero: Warriors of Rock Mobile
Other games Band Hero (NDS) · Guitar Hero (iOS) · Guitar Hero Live (iOS)
Electronic toys Guitar Hero Carabiner · Guitar Hero Air Guitar Rocker · Kellogg's Guitar Hero promotional toys · Guitar Hero 2nd Edition Carabiner
Miscellaneous games and apps
Arcade games Guitar Hero Arcade
Cancelled games Guitar Hero 4 (NDS) · Guitar Hero Greatest Hits (NDS) · Band Hero 2 · Guitar Hero 7 · DJ Hero 3D
Companion apps Backstage with Guitar Hero (PS3) · Guitar Hero VIP Pass (X360) · Guitar Hero Live Companion (iOS)
DJ Hero series DJ Hero (Renegade Edition) · DJ Hero Mobile · DJ Hero 2
Compilations Guitar Hero I & II Dual Pack (PS2) · Guitar Hero II & Aerosmith Dual Pack (X360) · Guitar Hero: On Tour & On Tour: Decades Box Set (NDS) · Guitar Hero III & Aerosmith Dual Pack (Wii) · Guitar Hero 3-Disc Set (PS2) · Compilation Disc: DJH / BH / GH5 / GH:GH (X360)
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