The Yardie Lobo (known simply as the Yardie in Grand Theft Auto Advance) is a gang car that appears in Grand Theft Auto III, Grand Theft Auto Advance and Grand Theft Auto: Liberty City Stories.
Design[]
Grand Theft Auto III & Grand Theft Auto: Liberty City Stories[]
The Yardie Lobo is a two-door muscle car used by the Uptown Yardies gang, featured with functional hydraulic suspensions, leopard skin seats and sporty rims, as well as a pair of pink fuzzy dice hung from the rear-view mirror, and red interior door panels. It also appears with only a red body color and a yellow soft top in Grand Theft Auto III and Grand Theft Auto: Liberty City Stories.
The vehicle resembles a 1971-1975 Chevrolet Impala Sport/Custom Coupe and 1971-1975 Caprice Coupe in the overall design while the front is based on the 1975-1976 Caprice and 1976 Impala. The tail lights are closer in appearance to the 1965 Impala. Like other sedan and station wagon-based gang cars in GTA Liberty City Stories, the Lobo in the game also gains a sport car-like engine sound, implying it is a high-performance car. Similarly to the Cartel Cruiser, Forelli Exsess, and Sindacco Argento, it does not have a non-gang variant, but its closest non-gang counterparts are the Esperanto and Idaho.
The Yardie Lobo is the first vehicle in the Grand Theft Auto series with hydraulic suspensions.
Grand Theft Auto Advance[]
The Yardie Lobo returns in Grand Theft Auto Advance, this time with a green body, orange body or blue body with a yellow top.
Performance[]
The performance of the Yardie Lobo is described as average, possessing slightly above average speed, moderate steering sensitivity but a susceptibility to tailspins during high speed corning. When hydraulics are activated, the Yardie Lobo can sort uneven terrains easily, but its tendency to rollovers increases.
In GTA III, the car has an engine that shares the sound with the Taxi and Landstalker, but in GTA Liberty City Stories, it has a high-performance engine note.
Overview[]
Acceleration (0-60 mph in Seconds) |
Top Speed (mph / kmh) |
Gears | Engine | Drivetrain (FWD / RWD / AWD) |
Mass (kg / lbs) |
---|---|---|---|---|---|
N/A | 99 / 160 | 5 | Petrol | RWD | 1800 / 3968 |
N/A | N/A | 5 | N/A | RWD | Cannot be observed |
Gallery[]
Design[]
Images[]
Locations[]
Grand Theft Auto III & Grand Theft Auto: Liberty City Stories[]
- It can be seen driven around Newport, Staunton Island, Liberty City. The Lobo can also be encountered in Belleville Park, Newport/Fort Staunton Expressway and even sometimes on the Callahan Bridge on some occasions.
Grand Theft Auto Advance[]
- It is driven in Uptown Yardies' turf, which include:
- Saint Marks, Portland.
- Portland View, Portland.
- Newport, Staunton Island.
- Cedar Grove, Shoreside Vale.
Prominent Appearances in Gameplay[]
Grand Theft Auto III[]
- Deal Steal - Claude must steal a Yardie Lobo to get into a drug deal with the Colombian Cartel.
Grand Theft Auto: Liberty City Stories[]
- The Whole 9 Yardies - Two can be found in the alley where Toni must lure the Forellis.
- 9mm Mayhem - Used by the third and fourth targets with no protection.
Notable Owners[]
- King Courtney drives a unique green Yardie in Grand Theft Auto Advance.
Trivia[]
General[]
- "Lobo" is Portuguese and Spanish for "wolf".
- If the car is driven by Yardie gang members, it will emit a unique horn sound, which was later reused for the Admiral in Grand Theft Auto: Vice City. In GTA Advance, the car has the same horn sound as the Yakuza Stinger in GTA III.
- The Yardie Lobo is the first car in the series to have fuzzy dice hanging from the rearview mirror, followed by the Bickle'76 and Peyote.
Grand Theft Auto III[]
- In the beta version, the car had the same wheels as the Stallion.
Grand Theft Auto: Liberty City Stories[]
- During the development of Grand Theft Auto: Liberty City Stories, the Yardie Lobo was meant to have a same engine sound as the Voodoo from Grand Theft Auto: Vice City. [ref?]
- The Yardie Lobo in this game seems to spawn with a set texture, as in the game files, the car is assigned a perpetually grey primary color. When crashing the car, it can be seen that the crash particles have this grey color. The Sindacco Argento shares this characteristic, as it has a set texture that is perpetually white, but in the game files, the car is set to spawn with a red color.
See Also[]
- Voodoo - A similar car, having the same traits in Grand Theft Auto: Vice City.
- Hydraulics
- Lowriders