Seal of Approval is Yanfei's Normal Attack.
Gameplay Notes[]
- When Yanfei executes a Charged Attack, the animation will correspond to the number of Scarlet Seals that she has at the beginning of the attack animation. However, the number of Scarlet Seals consumed depends on how many she has by the end of the attack animation, and this is reflected by a large number that appears on Yanfei's body after the Charged Attack.
- Passive Effects
- Passive Talent 1, Proviso: "When Yanfei consumes Scarlet Seals by using a Charged Attack, each Scarlet Seal will increase Yanfei's Pyro DMG Bonus by 5%. This effect lasts for 6s. When a Charged Attack is used again during the effect's duration, it will dispel the previous effect."
- Passive Talent 2, Blazing Eye: "When Yanfei's Charged Attack deals a CRIT Hit to opponents, she will deal an additional instance of AoE Pyro DMG equal to 80% of her ATK. This DMG counts as Charged Attack DMG."
- Constellation Effects
- Constellation Level 1, The Law Knows No Kindness: "When Yanfei uses her Charged Attack, each existing Scarlet Seal additionally reduces the stamina cost of this Charged Attack by 10% and increases resistance against interruption during its release."
- Constellation Level 2, Right of Final Interpretation: "Increases Yanfei's Charged Attack CRIT Rate by 20% against enemies below 50% HP."
- Constellation Level 6, Extra Clause: "Increases the maximum number of Scarlet Seals by 1."
Advanced Properties[]
Gauge Units | Internal Cooldown | Poise Damage | Stagger Effect | Blunt | ||||
---|---|---|---|---|---|---|---|---|
TagTag | TypeType | S. L.S. L. | H. F.H. F. | V. F.V. F. | ||||
Normal Attack 1 | 1U | Normal Attack | 2.5s/3 Hits | 10.94 | Shake | 0 | 0 | ✘ |
Normal Attack 2 | 1U | 9.77 | Shake | 0 | 0 | ✘ | ||
Normal Attack 3 | 1U | 14.25 | Shake | 0 | 0 | ✘ | ||
Charged Attack (0–1 Scarlet Seals) | 1U | No ICD | 80 | Heavy | 200 | 0 | ✔ | |
Charged Attack (2 Scarlet Seals) | 1U | No ICD | 80 | Heavy | 800 | 0 | ✔ | |
Charged Attack (3–4 Scarlet Seals) | 1U | No ICD | 80 | Air | 480 | 600 | ✔ | |
Plunging Attack Collision | 0U | No ICD | 5 | Light | 200 | 0 | ✘ | |
Low Plunge | 1U | No ICD | 50 | Heavy | 200 | 0 | ✘ | |
High Plunge | 1U | No ICD | 100 | Heavy | 800 | 0 | ✘ |
Preview[]
Hover over previews to view in higher quality.
Attribute Scaling[]
Note that for the Charged Attack, the values represent the 0/1/2/3/4 Seal DMG (%).
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | |
---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG (%) | 58.34 | 62.72 | 67.09 | 72.93 | 77.3 | 81.68 | 87.51 | 93.35 | 99.18 | 105.01 | 110.85 |
2-Hit DMG (%) | 52.13 | 56.04 | 59.94 | 65.16 | 69.07 | 72.98 | 78.19 | 83.4 | 88.61 | 93.83 | 99.04 |
3-Hit DMG (%) | 76.01 | 81.71 | 87.41 | 95.02 | 100.72 | 106.42 | 114.02 | 121.62 | 129.22 | 136.82 | 144.42 |
Charged Attack | |||||||||||
Charged Attack DMG (0–4 Seals) (%) | 98.23 / 115.56 / 132.9 / 150.23 / 167.57 | 104.11 / 122.48 / 140.86 / 159.23 / 177.6 | 109.99 / 129.4 / 148.81 / 168.23 / 187.64 | 117.64 / 138.4 / 159.16 / 179.92 / 200.68 | 123.52 / 145.32 / 167.12 / 188.92 / 210.71 | 129.4 / 152.24 / 175.08 / 197.91 / 220.75 | 137.05 / 161.24 / 185.42 / 209.61 / 233.79 | 144.7 / 170.23 / 195.77 / 221.3 / 246.84 | 152.34 / 179.23 / 206.11 / 233 / 259.88 | 159.99 / 188.22 / 216.46 / 244.69 / 272.92 | 167.64 / 197.22 / 226.8 / 256.39 / 285.97 |
Charged Attack Stamina Cost | 50 | ||||||||||
Scarlet Seal Stamina Consumption Decrease | 15% Per Seal | ||||||||||
Scarlet Seal Duration | 10s | ||||||||||
Plunging Attack | |||||||||||
Plunge DMG (%) | 56.83 | 61.45 | 66.08 | 72.69 | 77.31 | 82.6 | 89.87 | 97.14 | 104.41 | 112.34 | 120.27 |
Low Plunge DMG (%) | 113.63 | 122.88 | 132.13 | 145.35 | 154.59 | 165.17 | 179.7 | 194.23 | 208.77 | 224.62 | 240.48 |
High Plunge DMG (%) | 141.93 | 153.49 | 165.04 | 181.54 | 193.1 | 206.3 | 224.45 | 242.61 | 260.76 | 280.57 | 300.37 |
Talent Leveling[]
Talent Level | Required Ascension | Mora [Subtotal] | Enhancement Materials [Subtotal] | Character Talent Materials [Subtotal] | ||
---|---|---|---|---|---|---|
1 → 2 | 2✦ | |||||
2 → 3 | 3✦ | |||||
3 → 4 | ||||||
4 → 5 | 4✦ | |||||
5 → 6 | ||||||
6 → 7 | 5✦ | |||||
7 → 8 | ||||||
8 → 9 | 6✦ | |||||
9 → 10 |
Trivia[]
- Charged Attacks leave an impression of the seal on the ground — most noticeable on sand or ice. With more scarlet seals, the mark is stronger. The impression left has been interpreted to be highly stylized version of the Chinese glyphs for 福 "blessing," 椂 or 祿 "prosperity," 商 "business," and 印 "seal" or "stamp." (See also Liyue Language)
Gallery[]
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Seal of Approval | — |
Chinese (Simplified) | 火漆制印 Huǒqī Zhì Yìn | Sealing Wax Stamp |
Chinese (Traditional) | 火漆製印 Huǒqī Zhì Yìn | |
Japanese | 封蝋の印 Fuurou no Shirushi | Sealing Wax Stamp |
Korean | 봉랍봉랍 인장인장 Bongrap Injang | Sealing Seal |
Spanish | Sello ígneo | Fiery Seal |
French | Sceau embrasé | Burning Seal |
Russian | Печать одобрения Pechat' odobreniya | Seal of Approval |
Thai | Seal of Approval | — |
Vietnamese | Hỏa ẤnHỏa Ấn | |
German | Flammendes Siegel | Flaming Seal |
Indonesian | Seal of Approval | — |
Portuguese | Selo Ardente | Ardent Seal |
Turkish | Tasdik Mührü | Seal of Approval |
Italian | Sigillo d'approvazione | Seal of Approval |
Change History[]
Released in Version 1.5
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