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Yupanqui's Turnfire is the Tribal Chronicles chapter for Scions of the Canopy.

List of Acts[]

Summary[]

Among the Scions of the Canopy, a crisis that concerns the tribe's honor — even its very future — is quietly brewing away...

Act I - A Mysterious Visitor From Huitztlan[]

In the process of helping Huni and Toba find the baby Saurians, you discover by chance that a secret plot seems to be underway, orchestrated by the powers of the Abyss...

At the base of Coatepec Mountain, the Traveler and Paimon run into Huni and Toba, two children from the Scions of the Canopy. They ask if they were here to help them find their baby Yumkasaurs, as someone named Sanka had told them that they were coming to help. Upon learning that they weren't, the children were upset that they were deceived, but the two still offer to help them.

Upon finding Pocchi, the Traveler and Paimon are surprised to see Ajaw with it, who tells them that about an Abyss incident; the Yumkasaurs' mother was infected with Abyssal energy, attacking her tribe and then her children before committing suicide by jumping off a cliff. Ajaw still senses the lingering taint of Abyssal energy in the area and to interrogate any suspicious outsiders they come across. Returning to the two children, they explain that they had met a man who promised to help them as long as they kept telling him stories about their tribe. When they told him that the latest bearer of the Turnfire name was Kinich, he attempted to ask about him but spotted the Traveler and Paimon coming up and fled after distracting the children.

Paimon then suggests they inform Kinich, prompting the children to ask if they knew him. Upon confirming so, they are pleased to know and tell them that they can reach their village by following the path ahead.

Act II - A Hero's Rite[]

After being told by Elder Trinidad of the crisis facing the Scions of the Canopy, you refuse to just stand idly by — such is the purity of your noble heart. But how will you solve this problem this time...?

Arriving at the tribe village, the Traveler and Paimon find Huni being scolded by her father Trinidad for sneaking out. Huni spots and introduces them to her father, though he is skeptical if they were kind people until Huni mentions that they had eaten with Kinich. Trinidad then realizes that the two visitors before him were the same ones who appeared at the Stadium of the Sacred Flame. Apologizing for his behavior, he proceeds to tell them of his current problem. He tells them a story about Turnfire Night, a ceremony that honors Burkina and his Saurian companion, Kongamato, who fought the Abyss. Burkina ultimately died, while Kongamato was afflicted with Abyssal energy. While the energy allows Kongamato to live unnaturally longer compared to other Yumkasaurs, the energy is highly sensitive and thus the ceremony helps keep the energy at stable levels.

Unfortunately, five months since the last ceremony, Kongamato was showing signs of instability and in his rage, attacked Trinidad's companion, Nanna, infesting her with said energy and resulting in her death. The tribe had looked forward to Kinich to serve as the flame-bearer, but to their disdain, he had asked for a price, which they took as a no. Thus, Trinidad decides that the Traveler and Paimon could take his place; they accept, so he leads them to a staging site.

In another area, Kinich and Ajaw confront Sanka. Sanka reveals that he was sick and tired of spying on the pair from afar and allowed Kinich to catch up to him as he didn't feel like running, offering to negotiate with him for better terms. Kinich senses his intentions and tells him to reveal his true motives, surprising Sanka, before he would offer his price.

At the top of Coatepec Mountain, the Traveler, Paimon and Trinidad arrive at the site to find that the Abyssal contamination was back. Trinidad informs the Traveler how to perform a part of the ceremony, which they complete in record time. Pleased with their performance, Trinidad decides to recommend them for the ceremony and tells them to drop by his home for some final details before they actually start. Unbeknownst to the three, Kinich is observing them from a concealed location.

Act III - Kinich's Deal[]

Finally, you and Kinich manage to resolve the crisis facing the Mountain King and the tribe — albeit in a very different manner from how you had imagined. Thinking back to the night of the ritual, you could not even say for sure if the legendary fireball truly did descend for all to see. But thanks to an extraordinarily excited scholar of Ancient Names, the story of Malipo's glorious manifestation came to be recorded in its entirety. Thus shall the tale be passed on, until someday, when it shall surely become an enigmatic relic of what once was, only to be unearthed once more in the next era by those hungry for knowledge.
Kinich's Deal

Returning to the "Scions of the Canopy" village, the Traveler and Paimon run into Kinich, who asks them to learn more about the ritual that Trinidad intended them to undertake. From what they learn from Trinidad, he intends to have them drain all of the Abyssal energy plaguing Kongamato, though this would likely kill it in the process. They then head back to Kinich, who brings them to Wayna. Wayna tells them that while he endorses them to partake in the ritual, he does not want them to kill Kongamato, as it is a source of their history, pride and faith.

Kinich then has the Traveler and Paimon accompany him for a walk, having known Trinidad's intentions and tells Paimon that he gave Ajaw a teacher. He continues telling them that while he is a Saurian hunter, he occasionally hunts the Abyss. While chasing down some purple dogs, he accidentally entered a hidden space, and learned afterwards that they were called Beastly Rifts. He believes that if they could get one of these rifts and clear it of its inhabitants, they could put Kongamato inside so that it could not threaten anyone. Despite this, Kinich is aware that the plan still has its own downsides, as many factors hadn't been accounted for. Nonetheless, it is his solution to Kongamato, as the matter could not be ignored any further.


I, Flame Bearer

Heading back to the village to get some heat off Kinich's back, the Traveler and Paimon run into Thiago, who tells them that he had spotted a mural depicting a human and saurian in some ancient ruins. However, as the ruins have become dangerous with Abyssal activity, he asks them to help him clear the ruins out. They head to the ruins and eliminate the riftwolves, taking a picture of the photo before returning to him. They soon find another tribesman, Ponche, who had his book, "Yupanqui's Turnfire", stolen from him by a Treasure Hoarder who had just left the village. The Traveler discovers and apprehends the thief, Matthias, who reveals that he had thrown the book away, believing it to be of no value, forcing them to look for it.

Meanwhile, in a cave, the book is actually found by Sanka, who recites the book's contents to a bored Ajaw. When Sanka mentions that all bearers of the Turnfire name would have a horrible death, Ajaw becomes interested and decides to enter an agreement with Sanka. Back on the other side, the manuscript is nowhere to be found, while Ponche has a revelation and believes he knows how to solve the Kongamato problem, though it would require Kinich's presence.

Kinich diverts the Traveler away and reveals that Burkina was killed by Kongamato based on the memories he had. As such, he believes that Kongamato wishes to die, though due to its status in the tribe, knows that it is not an option. He asks them to head to a spot to begin their backup plan with the Beastly Rift.

The following day, the Traveler and Paimon head to the destination Kinich marked for them and activate a Beastly Rift, eliminating the riftwolves as they appear. A larger burst of energy then ripples through the cave as an Abyss Lector steps out from the rift, remarking on how he had overdelivered on his promise. Paimon becomes surprised upon realizing that the Lector is actually Enjou, who likewise returns the feeling upon seeing her and the Traveler. Kinich reveals that he was aware that the Traveler wished to learn about the Abyss Order, though he had not expected them to know each other.

Paimon wonders if Enjou had been responsible for riling Kongamato, but Enjou reminds her that he's only a "lowly" clerk in the Order and not part of the inner circle. Kinich had struck a deal with Enjou — in return for leaving him alone in his "historical research", Enjou would give him a Beastly Rift. Paimon is upset that Ajaw had colluded with the Abyss Order, though Kinich reveals that it was actually bait. Enjou soon leaves, telling them to remember how fast he left so he could be respected more in the future. Paimon asks if it was okay for them to let him go, though Kinich suspects that he had a lot of debts to pay and would be very busy with them.


The Last Turnfire Night

The following day, the Turnfire Ritual begins and the Traveler completes the ritual with Kinich's guidance. When they arrive at Kongamato's lair, Wayna and the others arrive and Trinidad asks the Traveler to purify the energy from Kongamato. Kinich states that there's no need to and pulls out Enjou's device, which they recognize as a Beastly Rift, much to their horror. Wayna relents after Kinich tells him that he's confident that Kongamato would be fine, but Trinidad, believing the Traveler to have colluded with Kinich, smashes the device while the latter is distracted. The collapse of energy causes Kongamato to awaken, prompting Kinich to order the tribe out. Trinidad runs to the Turnfire and grabs Kongamato's attention, who spits a large ball of fire at him, burning the brazier in the process.

The Traveler and Kinich proceed to fight Kongamato to calm it down, when it suddenly jolts towards the Turnfire and begs to be put out of its misery. Kinich, using the power of his Ancient Name, conjures invisible walls to block the Sacred Flame from burning both — Kongamato then recognizes Kinich. Kinich tells Kongamato that he has to live with the shame of its past, and Kongamato ultimately agrees to, asking Kinich to use his "ruined vessel" to train future heroes until the Abyss was stamped out of Natlan.

The day after the incident, the Traveler and Paimon return to Wayna, who reveals that they managed to recover Trinidad and expect him to make a recovery despite his severe burns. He also notes that a transparent shell formed around Kongamato, which he and the other elders believe was a shell to insulate Kongamato, protecting him from absorbing and expelling Abyssal energy. The Traveler wonders if the power was from the Sacred Flame or Turnfire itself, though Wayna is not able to give a conclusive answer and asks them to speak to Kinich instead, who can be found in Kongamato's cave.

Upon meeting with Kinich, he remarks on Kongamato's current state and thanks the Traveler for their assistance in the Kongamato matter, owing them one for their help. The Traveler insists that they don't owe him due to him capturing Enjou, though Kinich refuses to accept that since Enjou gave them no relative information. Paimon then states that they're friends, but Kinich, unable to accept their friendship for free, tells them that he would do anything for them if they need to in the future.

Elsewhere, Enjou meets up with Toba and Huni, the latter upset about the state of her family. Enjou apologizes for deceiving them earlier and reveals to them that he enjoys the tribe's extreme sports, recalling that while walking one day, he was hit by someone falling out of the sky and learned of bungee jumping. He introduced himself to the jumper, befriended and treated her wounds before his "capture" by Kinich. After leaving, he reunited with his friend, noting that she had missed her family, and thus decided to bring her to them. Enjou asks Huni to turn around, though she does not believe him at first until she feels a warmth from behind, becoming shocked upon seeing that it is her family's Saurian companion, Nanna, who presses her face against Huni's.

Characters[]

19 Characters appear in this Chapter:

Total Rewards[]

Mora 175,125 Mora

Gallery[]

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishYupanqui's Turnfire
Chinese
(Simplified)
尤潘基的回火
Yupanqui's TurnfireTurnfireTurnfireTurnfireTooltip for TurnfireTurnfire
Chinese
(Traditional)
尤潘基的回火
Japaneseユパンキの廻焔
Yupanki no Kaien
Yupanqui's TurnfireTurnfireTurnfireTurnfireTooltip for TurnfireTurnfire
Korean유팡키와 회고의
Yupangkiwa Hoegoui Bul
SpanishEl Fuego Reminiscente de YupanquiYupanqui's TurnfireTurnfireTurnfireTurnfireTooltip for TurnfireTurnfire
FrenchLe mnémofeu de YupanquiYupanqui's TurnfireTurnfireTurnfireTurnfireTooltip for TurnfireTurnfire
RussianПламя поворота Юпанки
Plamya povorota Yupanki
Yupanqui's TurnfireTurnfireTurnfireTurnfireTooltip for TurnfireTurnfire
Thaiเพลิงหวนของ Yupanqui
VietnameseHồi Hỏa Của Yupanqui
GermanYupanquis WendefeuerYupanqui's Turnfire
IndonesianApi Berpaling Yupanqui
PortugueseTêmpera de Yunpanqui
TurkishYupanqui'nin Bedel AteşiYupanqui's Compensation Fire
ItalianIl Voltafuoco di YupanquiYupanqui's Turnfire

Change History[]

Version 5.0
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