An ancient humanoid war machine.
They are said to be remnants from a lost ancient nation. Some believe that they were developed not as war machines, but as protectors of the ruins.
Though that hypothesis does not explain why would they [sic] choose to employ explosive weaponry inside the very ruins they are supposed to protect...
They are said to be remnants from a lost ancient nation. Some believe that they were developed not as war machines, but as protectors of the ruins.
Though that hypothesis does not explain why would they [sic] choose to employ explosive weaponry inside the very ruins they are supposed to protect...
Humanoid Ruin Machines (unofficial name) are mechanical war machines fallen from the lost nation of Khaenri'ah. They are part of the Automatons enemy family, along with the Ruin Sentinel enemy group.
These machines will either be patrolling a fixed route or will be in a dormant state, activating when the player gets too close to them. They may also appear as scenery, although these are considerably different to enemy versions as Elemental Sight will not glow off them, are placed in various positions or are unusually smaller in size (for Ruin Hunters).
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Drops[]
Ruin Guard/Ruin Hunter[]
For Artifact and Weapon drop rates of Elite Enemies, see Loot System/Artifact Drop Distribution and Loot System/Material Drop Distribution.
Level | |||||
---|---|---|---|---|---|
90+ | 200 | 60 | 2 + 62.63% | 70.03% | 17.51% |
Ruin Grader[]
For Artifact and Weapon drop rates of Elite Enemies, see Loot System/Artifact Drop Distribution and Loot System/Material Drop Distribution.
Level | |||||
---|---|---|---|---|---|
90+ | 600 | 60 | 5 + 25.26% | 1 + 40.06% | 35.02% |
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