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Thoughts on development, user-centered design, code, etc. by Paul Robertson A couple of months ago at a SilvaFUG meeting I saw a demo of some graph visualization libraries â the kind of thing you use to create a graph showing nodes linked together according to various relationships. The current âfavoriteâ is the Flex Visual Graph Library (FVGL) Open Source Project. Their Visual Graph explorer samp
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Pulse Particles is a general purpose AS3 particle system. Features Configurable rule based particle behavior. Easily extensible Both a full featured object orientated syntax, and a simplified quick object syntax. Flash .mxp extension for easy integration for designers. Interactive particle explorer to create effects Downloads Download From Google Code Particle Explorer (swf only link) Documenatio
There is night and day and with it comes darkness and light. Itâs something as natural as breathing â a natural phenomenon as old as time that dictates the world order. Well, it might have been true in the past but things have definitely changed since technology began to dominate the world more and more. If you look at the night sky nowadays, it is no longer as dark as it is supposed to be. While
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Flash Playerâs EOL is coming at the end of 2020. See the roadmap for Flash Player and AIRâs EOL: Adobe Flash Player EOL General Information Page The Future of Adobe AIR You can access the archived documents relevant to Flash Runtime even after the Flash EOL date. We are providing access to the archived documents for all the user/developers community to download. These documents are now no longer u
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It's really looking good with the work on it! This is just a short report so let's see the facts: the 3D modeling application is developed rapidly and we're very pleased with the current state. All typical objects and materials are enabled and we're trying to get more out of it. Also manipulation tools like move, rotate and scale and many other functionalities are implemented yet (e.g. a manager f
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