phi I'm a Game Programmer and Frontend Engineer passionate about programming education. Math / C / C++ / C# / JavaScript / HTML5 / CSS3 / Python phina.js ã¨ã¯ï¼ phina.js(ãã£ã ããã ã¸ã§ã¤ã»ã¨ã¹) ã¯, JavaScript ã§ä½ãããå½ç£ã®ã²ã¼ã ã©ã¤ãã©ãªã§ã. ããã°ã©ãã³ã°åå¿è ã§ãå§ãããã, ããã§ãã¦ä¸ç´è ã®ãã¤ã¬ãã«ãªè¦æ±ã«ã å¿ãããã, æè»ãªè¨è¨ã¨è±å¯ãªæ©è½ãåãã¦ãã¾ã. 使ãæ¹ã¯ã«ã³ã¿ã³! ããªãã® HTML ãã¡ã¤ã«ã« <script> ã¿ã°ã§ phina.js ãèªã¿è¾¼ãã ã ã§ã§å°å ¥ã§ã, ãã¨ã¯å ¬å¼ãµã¤ãã§æ示ãã¦ãããµã³ãã«ã³ã¼ãããã¼ã¹ã«, ããªãããããããã¨ã追å ãã¦ããã ãã§ã. p
When I was growing up, my dad had the best job I could possibly imagine: he was an arcade game and pinball technician. For me, that meant summer trips through Polandâs coastal cities with their seasonal arcade parlors; peeking inside cabinets to learn programming and engineering secrets; andâof courseâfree games! One of my favorites was PAC-MAN, whose popularity transcended the geopolitical barrie
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