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Fantastic Micro-Frameworks and Micro-Libraries for Fun and Profit! How much library code do you really need â 50K? 100K? 150K? More? How much of that do you really use? Sure, we all love our favorite monolithic frameworks, and sometimes we even use them fully. But how often do we reach for the ride-on John Deere tractor with air conditioning and six-speaker sound system, when a judiciously applied
xc.js is a framework for HTML Canvas games in Javascript. It's simple and fun to use and you can even try it out right here in your browser. But that's not all. xc.js also runs on other platforms. You can write your games in Javascript and run them in all sorts of cool places (like on your phone!). Try xc.js now! You can download xc.js and run it on Windows, Linux, or OS X. Or, even better, try it
Backbone.js Introduction Events â bind â unbind â trigger Model â extend â constructor / initialize â get â set â unset â id â cid â attributes - toJSON â save â destroy â validate â url â clone â isNew â change â hasChanged â changedAttributes â previous â previousAttributes Collection â extend â constructor / initialize â models â Underscore Methods (24) â add â remove â get â getByCid â at â le
MediaElement.js Plugins Boost your player with Chromecast, Google Analytics and more Look good. Sound good. MediaElement.js is a blazingly fast and amazingly powerful HTML5 audio and video library that creates a unified feel for media files (MP4, MP3), streaming content (HLS, M(PEG)-DASH), and embeddable players like YouTube, Vimeo, Twitch, DailyMotion, Facebook, and SoundCloud.
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