åå¨çã¯ç¡çæ°ã§ããããã®å¤ãã3.14159â¦â¦ãã¨ãªããã¨ã¯ããç¥ããã¦ãã¾ããããããåå¨çã¯ã°ã©ãã£ã«ã«ã»ããã°ã©ãã³ã°ããã¸ã¥ã¢ã«ã»ã¬ã³ããªã³ã°ã®ä¸ç°ã¨ãã¦ã²ã¼ã å ã§ãç¨ãããããã¨ãããã¾ããããã®ä¼èª¬çãªFPSã²ã¼ã ãDoomãã«ç¨ããããåå¨çã®å¤ã¯ééã£ã¦ããããã§ããããããã誤ã£ãåå¨çããã²ã¼ã ã«ç¨ããããå ´åã©ããªãã®ããã½ããã¦ã§ã¢ã¨ã³ã¸ãã¢ã®ã«ã¼ã¯ã»ã´ããªã³ã°æ°ã解説ãã¾ããã Non-Euclidean Doom: what happens to a game when pi is not 3.14159⦠- media.ccc.de https://media.ccc.de/v/mch2022-236-non-euclidean-doom-what-happens-to-a-game-when-pi-is-not-3-14159- åå¨çã¨ã¯ãåã®ç´å¾ã«
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