Steven J. Vaughan-Nichols ï¼ZDNET.comï¼Â ç¿»è¨³æ ¡æ£ï¼Â ç·¨éé¨ 2018-03-16 15:42 æ°èã»ãã¥ãªãã£ä¼æ¥ã®CTS Labsã¯ãAMDã®ãAMD Ryzenãã¨ãAMD EPYCãããã»ããµã«10ãè¶ ããèå¼±æ§ãçºè¦ããã¨ä¸»å¼µãããCTS Labsã¯ã¤ã¹ã©ã¨ã«ã®ãã«ã¢ããã«æ¬ç¤¾ãç½®ããããã¾ã§ãã¾ãç¥ããã¦ããªãã£ãä¼æ¥ã ãããããLinus Torvaldsæ°ã¯ãã®ä¸»å¼µããã®ã¿ã«ãã¦ããªãã Torvaldsæ°ã¯ä»¥ä¸ã®ããã«è¨ãã¦ããã ããBIOSããCPUã®ãã¤ã¯ãã³ã¼ããéªæªãªãã®ã«å¤æ´ãããå ´åã«ãã»ãã¥ãªãã£ä¸ã®åé¡ãçºçããå¯è½æ§ãããããªã©ã¨èªããã»ãã¥ãªãã£ã¢ããã¤ã¶ãªãªã©ä»ã¾ã§ã«ãã£ãã ãããï¼ãããããã¨ã ãï¼Torvaldsæ°ï¼ ã¾ããåãã¹ã¬ããã«ã¯ããç§ã¯ãã£ãä»ããããããã¼ãã¦ã§ã¢ã«åå¨ããæ¬ é¥ãçºè¦ãããã»ãã¥ã¢
ãã¼ã ãã¥ã¼ã¹ ã«ã¤ã¼ã¸ã«âæ§å¨âã¯åå¨ããã®ããæµ·å¤ã³ãã¥ããã£ãããªãªã®ä¹³é¦ã«ç¶ãã«ã¤ã¼ã¸ã®è¡éã«æ³¨ç®ãç¬èªã®è¨ç®å¼ã«ãããã®å¤§ããã測ããã æµ·å¤ã®ã²ã¼ã ã³ãã¥ããã£ã®éã§ãã«ã¤ã¼ã¸ã®è¡éã«å¯¾ãã注ç®ãéã¾ã£ã¦ããããã£ããã¨ãªã£ãã®ã¯ããã³ãã³ãã¼ã¹ã¤ããåãã«6æ22æ¥ã«çºå£²ããããããªãªããã¹ ã¨ã¼ã¹ãã®åçã3æ9æ¥ã®Nintendo Directã«ã¦çºå£²æ¥ãæããããåä½ã¯ãå ¬å¼ãã¼ã ãã¼ã¸ã«ã¦æ°ããªã¤ã¡ã¼ã¸ç»åãæ²è¼ãããã¦ã¼ã¶ã¼ã¯ãã®ç»åã®ä¸ã®ãã«ã¤ã¼ã¸ã®åçãã«å¯¾ãç±ãè¦ç·ãããã£ã¦ããã hey nintendo, do you really have to make these renders so anatomically correct pic.twitter.com/d9jpBqHSUa â Devil Cubey (@cubeyrose) March 1
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}