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In 1999, a new game appeared in American arcades: Dance Dance Revolution. Players hit floor pads in sync with arrows that fly past on the cabinetâs screen in time to a relentless dance beat. Skilled players aim for âfull combosâ â not missing any of the steps. Two years later, Konami, the Japanese maker of D.D.R. released a version with an at-home controller. And the revolution was on. At its peak
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