ã¯ããã« ã²ã¼ã ã«ã¯ã ã¿ã¤ãã« ã¢ã¼ãã»ã¬ã¯ã ã¡ã¤ã³ã²ã¼ã çµæ ãªã©ã®ã·ã¼ã³ãããã¾ãã ãããã®ã·ã¼ã³ã®é·ç§»ããªãã¸ã§ã¯ãæåã§å®ç¾ããæ¹æ³ã解説ãã¾ãã ã·ã¼ã³ã¯ã©ã¹ ã¾ãåºåºã¨ãªãISceneã¯ã©ã¹ãå®ç¾©ãã¾ãã /** * ã·ã¼ã³åºåºã¯ã©ã¹ã * ã³ã¤ããã¤ã³ããªããã®ã ï¼ */ class IScene { public: IScene(); virtual ~IScene(); virtual void Render() = 0; // ã·ã¼ã³ã®æç» };virtual void Render() = 0; ã£ã¦ããã®ããä»®æ³é¢æ°ã®å®£è¨ã§ã ãã®å®£è¨ã«ããISceneã¯ä»®æ³ã¯ã©ã¹ã«ãªãã¾ãã ããã¦ãããç¶æ¿ãã¦ãåã·ã¼ã³ã¯ã©ã¹ãå®è£ ãã¾ãã /** * ã¿ã¤ãã«ã·ã¼ã³ï¼ã¿ã¤ãã«ç»é¢ï¼ */ class CSceneTitle : IScene { public: CSc
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