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Flash8ã¨Flash9ã§åä½å¯è½ãª3Dã¨ã³ã¸ã³ã§ãFlash 8 Image APIã«æé©åããã¦ãããé常ã«ã¹ã ã¼ãºãã¤ãªãããã«åä½ããã®ãç¹å¾´ãFlash9ããå©ç¨å¯è½ã«ãªã£ããã«ã¹ã¯ãªã¼ã³ã¢ã¼ãã«ã対å¿ãã¦ããã360度ã®ããã©ãã¨ããããããããåãã¾ãã3D空éã¨ããé常ã«å¤å½©ãªè¡¨ç¾ãActionScriptã§å¯è½ã«ãªãã¾ããMITã©ã¤ã»ã³ã¹ã®ãªã¼ãã³ã½ã¼ã¹ã§æä¾äºå®ã¨ãªã£ã¦ãã¾ãã å®éã®åä½ãã¢ã¯ä»¥ä¸ããã Demos << Papervision3D History << Papervision3D ricardo cabello* about* Another PV3D performance test* 360度ã®ããã©ããã¢ãFPS表示ãªã©ããããå³ä¸ãã¯ãªãã¯ããã¨ãã«ã¹ã¯ãªã¼ã³ã¢ã¼ãã«ãQuickTimeVRã«æ¯ã¹ãã¨é常ã«è»½å¿«ã«åãã¾ãã Papervis
As of today thereâs no public implementation of the java ProcessBuilder.startPipeline in Android. So I came out with this quick solution, using Kotlin, to pipe multiple processes in Android: object ProcessUtil { private fun check(process: Process, error: (() -> String)) { try { if (process.errorStream.available() > 0) { process.errorStream.bufferedReader().use { it.readText().also { errorText -> c
ãã¾ã ããã¢ããã¯ã¹ã®å½ç©ããã¢ããã¯ã¹ã®æå®å¤ã¯ï¼ã£ã¦ã©ãï¼ ä»ä½ãã§ããã³ã·ã§ã³ã¯å¤§ãããªã®ã§ãå¢å ãããããå ¥ãããã¦æ¬å½ã«é¢åã§ãããã¢ããã¯ã¹ã®å½ç©ããã¹ãã£ã³ã°ãããã ã£ãããããããªå´åã§æ¶è²»ã§ããããã§ããã¢ããã¯ã¹ã®æå®å¤ã¯ï¼ãããã¯ãããªãã§ãã ãã¢ããã¯ã¹ã®æå®å¤ã¯ï¼ãä½æãå ¥ã£ã¦ããããå°ãããã¦ããããã¦ããã¢ããã¯ã¹ã®æå®å¤ã¯ï¼ãã«ããç¶æ ã«ããã¦ããã¨ã¤ã©ã¤ã©ãã¾ãã ç¨è¾¼ãã¿ã¦ã»ããããã®å·¥å¤«ãªã®ã§ãããããåé¡ãããã°ã¿ã¾ããããªããã°ã¿ã¾ããã ã¬ã¼ã¶ã¼æ©å¨ã ãã§ãªããå´åãç¡é§ã«ãªã£ã¦ãã¾ããç¨è¾¼ãå¦åã«æéã使ããããã®ããã¢ããã¯ã¹ã®å½ç©ãã¤ã®ãã¾ãã é¦ç»ã£ã¦ãããæ¡ç®ãåãã¦ãããªã¨æå¿ãã¾ãã ãã¢ããã¯ã¹ã®å½ç©ã§ã¯çãè¿ãã¦ãããã§ããã©ãã©ããã¦ãæ´ç»ã»ã©ä½ãè¾¼ã¾ãã¦ããªãã®ã§ãä¸ç観ã«æ²¡é ã§ãã¾ããã 髪質ãããæããããã®ã§ããã¢ã
This is the new improved version of the Flash Dock wrapped in an ActionScript 2.0 class. We included an example that is easy to customize. See the code below that is used to create this dock. The rest is in the Dock.as ActionScript class. Download Source File: Flash7_Dock.zip Code: // Handles clicks on icons this.dockActions = function(label) { switch(label) { case 'Preferences': trace('This is ho
Movieclip tweening prototypes 1.2.0 Most of features are from Moses Gunesch http://www.mosessupposes.com/ Added support for tweening TextFields using all the MovieClip extensions (except frameTo) New methods, shortucts .sizeTo() .tintTo(rgb,percent) .invertColorTo(percent) .pauseTween(props) - specific targets & props .unpauseTween(props) .isTweenPaused(prop) .isTweening(prop) [added specific prop
This is a forum for very new users to flash, there is no such thing as a stupid question in here.
FLASH8ãåºã¦å°ãããé ãBlurãã£ã«ã¿ãç¨ãã¦ããã©ã¼ã¤ã³ã®æ¼åºã¨ãããã®ãæµè¡ãã¾ãããã æè¿BitmapDataã¯ã©ã¹ãç¨ãããã¢ã¶ã¤ã¯ã¤ã³ãããè¦ãããããã«ãªã£ã¦ããã®ã§ãæ±ç¨ã§ããããã«ã¹ã¯ãªããã£ã³ã°ãã¦ã¿ã¾ããã åã ã«ã¦è¨å®ããããããã«å¿æãã¦ã¹ã¯ãªãããæ¸ãã¦ããã¾ãããã®ãã¼ã¸ã®æä¸é¨ã«ã½ã¼ã¹ãç½®ãã¦ããã¾ãã ã好ã¿ã§ãåæè¨å®ã®å¤ãªã©ããå¼æ°ã«ãã¦ãã¾ãã®ãããã¨æãã¾ãã mozaicIn(); function mozaicIn():Void{ //================================================================== //åæè¨å® //================================================================== var mozaic
Based on the popularity of my original adaption of Maccâs page flipping engine, Iâve gone back and made several major improvements to the dynamic page flip files: Huge performance enhancements - new âsmartâ loading means that performance wonât suffer when you add more pages Ability to specify which pages must be preloaded before the book starts (others will preload in the background) Ability to ha
Special notice! While MC Tween is a nice extension and it will continue to work for AS1 and AS2 until the end of time, it is my duty to inform all citizens that I have switched the focus from further development on MC Tween to a new AS2 and AS3 extension, a real Class this time, called "caurina.transitions.Tweener" (or just Tweener). Tweener doesn't have as many features as MC Tween yet (for examp
SpecialButtonã³ã³ãã¼ãã³ã ãã®ã³ã³ãã¼ãã³ãã¯ãã¹ãã·ã£ã«ãåä¹ãéã åå¿è ããä¸ç´è ã¾ã§é常ã«å¹ åºãFlashã¦ã¼ã¶ã¼ã«åãã é«æ©è½ãªãã¿ã³ã³ã³ãã¼ãã³ãã§ãã ç®æ¬¡ 主ãªç¹å¾´ ãã¿ã³ä»¥å¤ã®ä½¿ãæ¹ ãã¦ã³ãã¼ã æ´æ°å±¥æ´ ä»å¾ã®æ´æ°(ãããããããªã)äºå® (以ä¸ã¯å¥ãã¼ã¸) ãããã質åï¼FAQï¼ ãªãã¡ã¬ã³ã¹ Tipsã(ã¹ãã³ä½æã¦ã£ã¶ã¼ã) å©ç¨è¦ç´ã(ãã¼ã¿ãåããã¾ã§æºåä¸ãã¨ããããåç¨å©ç¨ã¯ãã¡ã§ãããã¼ã¿ãåãããã¡ããã¨ããäºå®) ãã®ã³ã³ãã¼ãã³ãã®ä¸»ãªç¹å¾´ æ¥æ¬èªï¼ ããããã£ã®ååãæ¥æ¬èªã§è¨è¼ããã¦ããã®ã§ã ã³ã³ãã¼ãã³ããã¯ããã¦å©ç¨ããåå¿è ã§ãããªãã¨ã£ã¤ãããããªã£ã¦ãã¾ãã ã¾ããå®éã«ã»ããããå¤ã«ãæ¥æ¬èªãå¤ãå©ç¨ãã¦ãã¾ãã ã³ã³ãã¼ãã³ãå®æ°ä¸è¦§ï¼ å¢çç·ãç´°ããæå®ã§ãã å¢çç·ãå
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