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As of today thereâs no public implementation of the java ProcessBuilder.startPipeline in Android. So I came out with this quick solution, using Kotlin, to pipe multiple processes in Android: object ProcessUtil { private fun check(process: Process, error: (() -> String)) { try { if (process.errorStream.available() > 0) { process.errorStream.bufferedReader().use { it.readText().also { errorText -> c
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TextFieldã§ããã¤ã¹ãã©ã³ãã使ç¨ããå ´åãé常ã¢ã³ãã¨ã¤ãªã¢ã¹ãè¨å®ããäºã¯åºæ¥ã¾ãããã ActionScript+BitmapDataã§ã¢ã³ãã¨ã¤ãªã¢ã¹å¦çãè¡ãäºãå¯è½ã§ãã ä¸é£ã®å¦çãæ±ç¨ã¯ã©ã¹ã«çºãã¾ããã®ã§ã以ä¸ãµã³ãã«ã交ãã¦ãç´¹ä»è´ãã¾ãã BitmapAAText.as TextFieldãã¢ã³ãã¨ã¤ãªã¢ã¹å¦çãããBitmapDataã«å¤æããã¯ã©ã¹ã§ãã // 使ãæ¹ãµã³ãã« import flash.display.BitmapData; var myAABitmap:BitmapData = BitmapAAText.getAAText(myTextField); myMovieClip.attachBitmap(myAABitmap, 100); ãµã³ãã« ãã¦ã³ãã¼ã ãµã³ãã«fla(zip) BitmapAAText.as æ¢ç¥ã®ä¸å ·å ãã©ã³ã
This is the new improved version of the Flash Dock wrapped in an ActionScript 2.0 class. We included an example that is easy to customize. See the code below that is used to create this dock. The rest is in the Dock.as ActionScript class. Download Source File: Flash7_Dock.zip Code: // Handles clicks on icons this.dockActions = function(label) { switch(label) { case 'Preferences': trace('This is ho
A blog written by Ralph Hauwert, freelance front-end developer, specialized in rich internet applications, games and visualisation. Intro As promised in my previous post, hereâs a small opensource project from my side. Itâs tiny, really, but I hadnât seen an ActionScript implementation of any form of Image dithering before. Ditheringâ¦.what ? Just a brief explanation what dithering in this contex
Flash Code for the everyday interactive designer, brought to you with love by an everyday interactive designer.
Movieclip tweening prototypes 1.2.0 Most of features are from Moses Gunesch http://www.mosessupposes.com/ Added support for tweening TextFields using all the MovieClip extensions (except frameTo) New methods, shortucts .sizeTo() .tintTo(rgb,percent) .invertColorTo(percent) .pauseTween(props) - specific targets & props .unpauseTween(props) .isTweenPaused(prop) .isTweening(prop) [added specific prop
FLASH8ãåºã¦å°ãããé ãBlurãã£ã«ã¿ãç¨ãã¦ããã©ã¼ã¤ã³ã®æ¼åºã¨ãããã®ãæµè¡ãã¾ãããã æè¿BitmapDataã¯ã©ã¹ãç¨ãããã¢ã¶ã¤ã¯ã¤ã³ãããè¦ãããããã«ãªã£ã¦ããã®ã§ãæ±ç¨ã§ããããã«ã¹ã¯ãªããã£ã³ã°ãã¦ã¿ã¾ããã åã ã«ã¦è¨å®ããããããã«å¿æãã¦ã¹ã¯ãªãããæ¸ãã¦ããã¾ãããã®ãã¼ã¸ã®æä¸é¨ã«ã½ã¼ã¹ãç½®ãã¦ããã¾ãã ã好ã¿ã§ãåæè¨å®ã®å¤ãªã©ããå¼æ°ã«ãã¦ãã¾ãã®ãããã¨æãã¾ãã mozaicIn(); function mozaicIn():Void{ //================================================================== //åæè¨å® //================================================================== var mozaic
Based on the popularity of my original adaption of Maccâs page flipping engine, Iâve gone back and made several major improvements to the dynamic page flip files: Huge performance enhancements - new âsmartâ loading means that performance wonât suffer when you add more pages Ability to specify which pages must be preloaded before the book starts (others will preload in the background) Ability to ha
Special notice! While MC Tween is a nice extension and it will continue to work for AS1 and AS2 until the end of time, it is my duty to inform all citizens that I have switched the focus from further development on MC Tween to a new AS2 and AS3 extension, a real Class this time, called "caurina.transitions.Tweener" (or just Tweener). Tweener doesn't have as many features as MC Tween yet (for examp
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