(This article was originally a talk at QCon London 2016. Video and slides here.) In 2014, I gave a talk at the inaugural GopherCon titled Best Practices in Production Environments. We were early adopters at SoundCloud, and by that point had been writing, running, and maintaining Go in production in one form or another for nearly 2 years. We had learned a few things, and I tried to distill and conv
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