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Disneyâs new Production Renderer âHyperionâ â Yes, Disney! Posted by Mike Seymour ON October 13, 2014 At the Eurographics Symposium on Rendering last year, Brent Burley and a team from Walt Disney Animation Studios presented a paper called, âSorted Deferred Shading for Production Path Tracingâ. This was the first major signal that Disney Animation was developing their own new production renderer f
About Check out the GitHub project here: android-lens-blur-depth-extractor. Code by Jaume Sánchez @thespite using three.js and Kinect code by @kcimc and @mrdoob. Instructions Upload a file captured with the new Android Lens Blur application, and see the model in 3D. Click and drag to rotate, mousewheel to zoom / Touch and drag to rotate, pinch to zoom.
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