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Level up your coding with games, puzzles, and challenges.
A Super Mario Summary was my entry for the 23rd Ludum Dare 48 hour game development challenge. The theme was Tiny World and I decided to recreate every single world from the original Super Mario Brothers as a single screen puzzle level. The result is a tricky mix of platforming, reflexes, and timing. To complete a level you only need to reach the flagpole, but try to reach the top and get all the
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N Tutorial A â Collision Detection and Response N Tutorial A â Collision Detection and Response table of contents SECTION  0: General Introduction SECTION  1: Separating Axis Theorem SECTION  2: Separating Axis Theorem for AABBs SECTION  3: Separating Axis Theorem for Circles SECTION  4: Separating Axis Theorem for Points SECTION  5: Fast-Moving Objects SECTION  6: Conclusion [â¦] 1 comment
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