Personally I was most at the edge of my seat at the âVoices that Matters Conferenceâ in Seattle when Rod Strougo showed us how to make a physics-enabled game with Cocos2D and Box2D in under an hour. It really was as sexy as he sounds. Eros did what every good TV-cook would do, he had most things already prepared. On the flight home I wanted to see if I could just take the physics part (without Coc
Update 1/9/2013: Fully updated for Cocos2D 2.1-beta4 (original post by Ray Wenderlich, update by Brian Broom). Box2D is a powerful physics library that comes with the Cocos2D game programming library for the iPhone. Thereâs a lot you can do with it, and a great way to start learning about how it works is to create a simple game with it! In this tutorial, we are going to create a simple Breakout ga
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