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This post is 3 years old â please take it with a pinch of salt! June 02, 2016â·â13 minute read Design is a process of divergence and convergence. We receive a project brief, a set of constraints, and set about exploring all the ways to satisfy them. Through the course of a project we diverge, we branch, we come up with options, and then we converge by using the sum of our teamâs experience as desi
Back in the day we used to do this thing called âThe Most Clicked-On Emails of the Month.â It was extremely time-consuming and we would rather binge-watch Fuller House on Netflix, but there was this little voice that kept nagging us to bring it back. That little voice came from people like you (or maybe you directly, but weâd like to keep this whole intro and backstory part anonymous) so here you
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Synopsis Intro Thereâs a well known issue with deploying and configuring software on servers: generally you have to store your private data (such as database passwords, application secret-keys, OAuth secret keys, etc) outside of the git repository. If you do choose to store these secrets unencrypted in your git repo, even if the repository is private, it is a security risk to copy the secrets ever
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A wholly original, enormously entertaining, and deeply heartfelt look at what it means to be human, Swiss Army Man is the feature film debut of acclaimed music video directors Daniel Scheinert and Daniel Kwan (collectively known as DANIELS, and responsible for the beloved âTurn Down For Whatâ video, among many others). Bursting with limitless creativity in both form and content, Swiss Army Man goe
Marketing is at an inflection point. Hereâs why thatâs an opportunity
As designers, we are constantly experimenting with tools and processes in an attempt to find the one that works best. After a great deal of experimentation, Iâve discovered the perfect design workflow, and Iâm going to share it with you now. Design is a process and the process Iâm going to share is the one Iâve used on all my projects to build habit-forming products that people love. 1.) Sketching
Icons save space. Icons look crisp. Icons give quick answers to hard questions: How do we make it nicer? How can we brand it? How do we make it more fun? We ⥠icons. Until they start messing with our minds. Icon or no Icon? Icons come in 666 flavors. Icons on products, in architecture, in computers, in lists, on buttons, for the Web and for apps, for iOS and Android. Icons on toolbars, labelled an
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