Hey Guys, I have a SpriteSheet which I imported in Unity so I have a basic Texture2D asset which is separated in multiple sprites which are named like (sprite_0,sprite_1, etc.) Im trying to set the sprite of my SpriteRenderer in code but I want to be able to load a sprite dynamically, not have to link it in the script directly. So I have a Resources and a Textures folder within it. Iâ trying to ge
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