Unityã§ç°¡åã«åã°ã©ããä½ãå ´åã®æ¹æ³ã«ã¤ãã¦ã¾ã¨ãã¾ããImage Typeã®Filledã使ãã¨æ¯è¼çç°¡åã«å®è£ ã§ããã®ã§ææ¦ãã¦ã¿ã¦ãã ããï¼ ä»åã¯ãã¢ãã¡ã¼ã·ã§ã³ã§åã°ã©ãã表示ããæ¹æ³ã¨ããã®ã¾ã¾è¡¨ç¤ºããæ¹æ³ã®2種é¡ãä½ã£ã¦ãã¾ãã ä»åã¯ãPieChartãã¨ããååã§ã¹ã¯ãªãããä½ã£ã¦ãã¾ãã使ãæ¹ã¯æ¬¡ã®é ç®ã§èª¬æãã¾ãã®ã§ã以ä¸ã®ã³ã¼ããã³ãã¼ãã¦ãæ°ããã¹ã¯ãªããï¼C#ï¼ã«è²¼ãä»ããè¡ã£ã¦ãã ããã â PieChart using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class PieChart : MonoBehaviour { [SerializeField] private GameObject
{{#tags}}- {{label}}
{{/tags}}