Itâs been over 8 months since our workplace experiment last July, when I got an entire month to buckle down and make an iPhone app. Last Friday, Basecamp landed in the App store. Itâs been a long journey of simulator runs, device testing, and app crashes, but Iâm convinced that I wouldnât have been able to ship an iPhone app at all without RubyMotion. Iâve tried to jump into mobile development a f

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