ã·ã§ã¼ãã¼ï¼è±: shaderï¼ã¯ã°ã©ãã£ãã¯ã¹ãã¤ãã©ã¤ã³ãæ§æããåã¹ãã¼ã¸ã®æåãè¨è¿°ããããã°ã©ã ã§ãã[1][2]ã ã¾ãç義ã«ã¯ã°ã©ãã£ãã¯ã¹ãã¤ãã©ã¤ã³ä¸ã®ã·ã§ã¼ãã£ã³ã°ï¼é°å½±å¦çï¼ã«é¢ããæåãè¨è¿°ããããã°ã©ã ãæã[3]ã 3DCGã¯æ§ã ãªè¦ç´ æè¡ã®éã¾ãã§ãããç©ä½ãä¸è§å½¢ã®éåã§è¡¨ç¾ããã¢ããªã³ã°ãåããè¨ç®ããã¢ãã¡ã¼ã·ã§ã³ã»ç©çæ¼ç®ãè¦ãç®ãçæããã¬ã³ããªã³ã°ãªã©ã§ãããã¬ã³ããªã³ã°ã¯è¤æ°ã®æ®µéãããªããã¤ãã©ã¤ã³ï¼ã¬ã³ããªã³ã°ãã¤ãã©ã¤ã³ï¼ã§æã£ã¦ãããç¾ä»£ã®ã¬ã³ããªã³ã°ãã¤ãã©ã¤ã³ã¯ããã°ã©ã å¯è½ãªã¹ãã¼ã¸ãå¤æ°å«ãã§ãããããã«ããæè»ãªã°ã©ãã£ãã¯ã¹ãå®ç¾å¯è½ã«ãªã£ã¦ããã ãã®ããã°ã©ã å¯è½ãªã¹ãã¼ã¸ã®æåãè¨è¿°ããã¹ã¯ãªãããã·ã§ã¼ãã¼ã§ãã[1]ãå®ç¾ãããã°ã©ãã£ãã¯ã¹ã«åããã¦åã¹ãã¼ã¸ã®æåãå°ç¨ã®ã·ã§ã¼ãã£ã³ã°è¨èªã§è¨è¿°ãããã®ããã°ã©ã
{{#tags}}- {{label}}
{{/tags}}