Source code is provided below for educational purposes. It includes a very simple ray tracer (150 lines) and photon mapper (75 lines), and is about 375 total lines of code including the user interface. In addition to brevity, the code is self-contained (no external libraries) and well commented, and is hopefully easy to follow. Complete source files for the project are here: photonMapping.zip (24K
todbot blog Random experiments, circuits, code, rapid prototyping, sometimes things to buy, and the odd tune by Tod Kurt. Bionic Arduino is a set of four 3-hour classes in November 2007 hosted by Machine Project and taught by Tod E. Kurt. It is an introduction to microcontroller programming and interfacing with the real world using the Arduino physical computing platform. It focuses on building ne
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In April 2005, I was invited to produce live visuals for Bit Shifter, a musician making electronic music using Nintendo Gameboys as synthesizers. I used Processing with its newly released OpenGL renderer which allowed my dense projects to run fullscreen at an improved frame rate. I designed an interface for controlling the Processing software with a set of 4 Griffin Powermate knobs. They are
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