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Recently I was having a little bit of fun and decided to go about writing a pure JavaScript HTML parser. Some might remember my one project, env.js, which ported the native browser JavaScript features to the server-side (powered by Rhino). One thing that was lacking from that project was an HTML parser (it parsed strict XML only). Iâve been toying with the ability to port env.js to other platforms
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Scott Porter made a popular library for creating Javascript Games, called the Javascript Gamelib. It provided relatively simple routines for animation, sprites, collision detection and control. It meant games programmers could concentrate on designing games for websites instead of spending time rewriting the basic building blocks. Unfortunately, Scott's site at www.javascript-games.org has been di
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Section 8F of the book discusses innerHTML and when it's preferable to "real" W3C DOM methods. This is a test page intended to find out which method of generating large amounts of content is fastest in the browsers. Of course the results differ significantly from browser to browser. Each of the test scripts creates a 50x50 table, all of whose cells are filled with one character, *. Then the time y
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