2019å¹´01æ10æ¥21:25 ã«ãã´ãªUnityGPGPU Unityã§GPGPUãã®1 C=A+B Unityã§GPGPUUnityã§GPGPU(Compute Shader)ãæ±ã£ãããã°ãæ¸ç±ãå¢ãã¦ãããã®ã®ä¾ç¶GPUããã°ã©ãã³ã°ã®æ·å± ã¯é«ããGPUã®è¨ç®çµæãã·ã§ã¼ãã¼(ã¬ã³ããªã³ã°)ã§ä½¿ãå ´åãã·ã§ã¼ãã¼ã®å¦ç¿ã³ã¹ããé«ããæ°å¤è¨ç®å´ã¨ã¯å¥ã®å£ã«ãªã£ã¦ããã ãæ°å¤è¨ç®ãã¨ãã¬ã³ããªã³ã°ããåãåãã¦ãæ°å¤è¨ç®é¨åã®ãã¨ã«ã¤ãã¦ç°¡åã«æ¸ããè¨äºã¯å°ãªããªã¨æã£ã¦ããç¢å ãä¸å½èªã§æ°å¤è¨ç®ã ããã£ã¦ããè¨äºããã£ãã https://blog.csdn.net/weixin_38884324/article/details/79284373 ãããããããããã®ãæ¥æ¬èªã§ããã£ã¨å¿ è¦ã ï¼ GPUããã°ã©ãã³ã°ã«ããã¦ã®Hello Worldã¯ã1+1ã®è¨ç®ããããã¨ã ã¨æã£
{{#tags}}- {{label}}
{{/tags}}