iPhoneéçºã®ã¡ã¢ã§ããtouchesBeganã¨ãtouchesEndã¡ã½ããå ã§ã ã¿ããæ°ã§å¦çãæ¯ãåããæã UITouch = *touch = [touches anyObject]; if ([touch count] == 1) { ã·ã³ã°ã«ã¿ããã®å¦ç } if ([touch count] == 2) { ããã«ã¿ããã®å¦ç } ã¨ãã¦ããã¨ã ããã«ã¿ããæãã·ã³ã°ã«ã¿ããã®å¦çããã£ã¦ããã¡ããã¾ãã ãã¼ããªæã¯ãã·ã³ã°ã«ã¿ããã®å¦çå ã§ã ããã«ãå¦çãè¡ããã0.2ç§å¾ã«è¡ããã¼ã«ãã¦ããã¦ã ããã«ã¿ããæã®å¦çå ã§ã¯ã ï¼ããã«ã¿ããã0.2ç§å ã§è¡ãããã¨æ³å®ãã¦ï¼ ã·ã³ã°ã«ã¿ããã®å¦çããã£ã³ã»ã«ãããã¼ã«ãã¦ããã°ããã£ãã - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent
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