ActionScriptã®ã«ã¹ã¿ã ã¤ãã³ãã使ã£ã¦ã¿ããã¹ãã èªåã§ã¤ãã³ããå®ç¾©ã§ããã£ã¦ä¾¿å©ã ã§ãã¤ãã£ã¦ã¿ããã®ã ãã¦ã¹ã«ã¼ã½ã«ã®ä½ç½®ã«æ³¢ç´ãã§ãã¾ãã ã¤ãã³ããã©ãã¨ãã¯è¦ãç®ããããããªããã©ãã ã¡ã¤ã³ã®ã¯ã©ã¹ã ã¿ã¤ãã¼ãè¨å®ãã¦ä¸å®æéããã«æ³¢ç´ãçºçãããã æ³¢ç´ãæ¶å¤±ããã¨ãã®ã¤ãã³ãããã³ãã«ããããã«ãã¦ããã æ¶å¤±ããéã«ã¯Rippleã®ã¤ã³ã¹ã¿ã³ã¹ãç ´æ£ããã package { import flash.display.Sprite; import flash.events.TimerEvent; import flash.utils.Timer; public class Main extends Sprite { public function Main() { var timer:Timer = new Timer(100); timer.sta
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