using UnityEngine; using System.Collections; public class ItweenSample : MonoBehaviour { public GameObject gameobject; Hashtable table = new Hashtable(); // ããã·ã¥ãã¼ãã«ãç¨æ private void Start() { table.Add("x", 100); // xã10ã¾ã§ç§»å table.Add("y", 50); // yã5ã¾ã§ç§»å table.Add("time", 1.0f); // ãã¥ã¤ã¼ã³æéã¯3ç§ table.Add("delay", 1.0f); // 1ç§é ããã¦ãããã¥ã¤ã¼ã³ã¹ã¿ã¼ã table.Add("oncomplete", "CompleteHandler"); table.Add("onc
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