Thank you for being patient. We are doing some work on the site and will be back shortly.
Thank you for being patient. We are doing some work on the site and will be back shortly.
I wanted to try something fun with Flash this week, so I did a quick search for âFlash Physics Engine.â Lo and behold, I struck gold. Box2DFlashAS3 is an open source ActionScript 3.0 conversion of the C++ Physics Engine Box2D. Iâm very impressed with its well coded structure and easily implemented nature. I learned a few new things that will change how I code forever just by reading through their
ããéåãActionscriptã§åç¾ãããã®ã§ãã NIKKEã®Flashã®ã¨ãã«as2ã§ä½ã£ãã®ã§ãããas3ã«æ¸ãç´ãã¦ã¿ã¾ããã æç»ã¯ã©ã¤ã³ã®ã¿ã§ã»ã¼å é¨è¨ç®ãªã®ã§ãas3ã®æ§è½ããã«æ´»ç¨ã§ããã®ã§ã¯ãªãã§ããããã ä¸è¨ã®ä¾ã¯ã¶ãä¸ããéåã§ãããå°é¢ãã¤ãããããã°ä¸å¿ç©çæ¼ç®ç³»ã®åä½ãå¯è½ã§ãã Z座æ¨ã追å ããã°3Dä¸ã§ã使ãã¾ãã ï¼â»é²è¦§ã«ã¯FlashPlayer10ãå¿ è¦ã§ããï¼ package { /*************** * Import */ import flash.display.Sprite; import flash.display.Bitmap; import flash.geom.Point; import flash.events.MouseEvent; import flash.events.Event; import f
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