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Weâre getting things ready Loading your experience⦠This wonât take long.
I wanted to try something fun with Flash this week, so I did a quick search for âFlash Physics Engine.â Lo and behold, I struck gold. Box2DFlashAS3 is an open source ActionScript 3.0 conversion of the C++ Physics Engine Box2D. Iâm very impressed with its well coded structure and easily implemented nature. I learned a few new things that will change how I code forever just by reading through their
ããéåãActionscriptã§åç¾ãããã®ã§ãã NIKKEã®Flashã®ã¨ãã«as2ã§ä½ã£ãã®ã§ãããas3ã«æ¸ãç´ãã¦ã¿ã¾ããã æç»ã¯ã©ã¤ã³ã®ã¿ã§ã»ã¼å é¨è¨ç®ãªã®ã§ãas3ã®æ§è½ããã«æ´»ç¨ã§ããã®ã§ã¯ãªãã§ããããã ä¸è¨ã®ä¾ã¯ã¶ãä¸ããéåã§ãããå°é¢ãã¤ãããããã°ä¸å¿ç©çæ¼ç®ç³»ã®åä½ãå¯è½ã§ãã Z座æ¨ã追å ããã°3Dä¸ã§ã使ãã¾ãã ï¼â»é²è¦§ã«ã¯FlashPlayer10ãå¿ è¦ã§ããï¼ package { /*************** * Import */ import flash.display.Sprite; import flash.display.Bitmap; import flash.geom.Point; import flash.events.MouseEvent; import flash.events.Event; import f
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