potatotips #74 (2021/6/23) GitHub: https://github.com/Scior/LLDBVisualDebug
import lldb class TraceCommand: def trace(self, target, debugger, result): for breakpoint in target.breakpoint_iter(): debugger.HandleCommand("br command add -F lldbutils.show_function_name %d" % breakpoint.id) return None def get_short_help(self): return "Change all breakpoints into trace points." def get_long_help(self): return self.get_short_help() def __init__(self, debugger, unused): return d
lldb cheat sheet Execution Commands start lld (prefix with xcrun on os x) >lldb [program.app] >lldb -- program.app arg1 load program >file program.app run program >process launch [-- args] >run [args] set arguments >settings set target.run-args 1 launch process in new terminal >process launch --tty -- <args> set env variables >settings set target.env-vars DEBUG=1 remove env variables >settings rem
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Any great software developer must inevitably become a great software debugger. Debugging consists largely of setting breakpoints, then landing on them to examine the state of an app at arbitrary points during its execution. There are roughly two kinds of breakpoints: those you set on your own code, and those you set on other peopleâs code. Setting a breakpoint on your own code is simple. Just find
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slack.py p�Zb�U � tb�U #!/usr/bin/env python import lldb def slack(debugger, command, result, internal_dict): frame = lldb.debugger.GetSelectedTarget().GetProcess().GetSelectedThread().GetSelectedFrame() path = command lldb.debugger.HandleCommand(""" expr -l swift -- func $sendToSlackForFileUpload(path: String) { let URL = NSURL(fileURLWithPath: NSHomeDirectory()).URLByAppendingPathComponent(path)
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With the end of 2015 nearing, we wanted to take a moment to thank each of you for your feedback, enthusiasm and continued support of C++ and Visual Studio. We hope your year was productive and that next year exceeds your expectations.And now, since end-of-year lists are vogue, here are the top posts (by views) for the Visual C++ Team Blog in 2015 (...
We've spoken in the past about teaching Clang to fully support Windows and be compatible with MSVC.  Until now, a big missing piece in this story has been debugging the clang-generated executables.  Over the past 6 months, we've started working on making LLDB work well on Windows and support debugging both regular Windows programs and those produced by Clang. Why not use an existing debugger such
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