é£ã³é£ã³ã®ç¹ãæ»ããã«ã¤ãªãã3次ã¹ãã©ã¤ã³è£å®ãã¨ããæ¹æ³ãããã¾ãï¼ããã§ã¯é卿颿°ç¨ã®ã¹ãã©ã¤ã³è£å®ãåãä¸ãã¾ãï¼ ã³ã¼ã â â spline.rb â class Spline # åæåï¼3次ã¹ãã©ã¤ã³è£éæ²ç·ãæ±ãã def initialize(x, y) @x = x @y = y @z = [] n = @x.length h = [] d = [] @z[0] = @z[n-1] = 0 for i in 0...n-1 h[i ] = @x[i+1] - @x[i] d[i+1] = (@y[i+1] - @y[i]) / h[i] end @z[1] = d[2] - d[1] - h[0] * @z[0] d[1] = 2 * (@x[2] - @x[0]) for i in 1...n-2 t = h[i] / d[i] @z[i+1] = d[i+2]


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