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Recent Entry Unity - Game Development Tool [Away3D] AS3Dmod [Away3D] SimpleShadow [PV3D2.0] vectorvision [PV3D2.0] Updated to beta 1 [Away3D] Collada Animation [Away3D] CurlingPlane [Away3D] Away3D 2.1.5 [Away3D] collision study [Away3D] RA DIOHEA_D / HOU SE OF_C ARDS Categories look44 photo66 review44 trip88 try139139 Archives 2008å¹´ 9æ (4) 2008å¹´ 8æ (4) 2008å¹´ 7æ (8) 2008å¹´ 6æ (4) 2008å¹´
åºæ¥ããããã¨ããã®ã¯ç¥ã£ã¦ã¾ãããããã£ããã¨ãªãã£ãã®ã§ãã£ã¦ã¿ã¾ããã <<-- MqoSample.swf -->> ãã®è¡¨ç¤ºããã¦ãæ¦éæ©ã¯ãDOGA-L1ã§ä½ã£ãã¢ãã ãããMetasequoia LEã§èªã¿è¾¼ã¿ãmqoãã¡ã¤ã«ãä½æã ãã®ãããã®ä½æ¥æ¹æ³ã¯ããã±ãããã¨ããåç §ã®ãã¨ã Macã¦ã¼ã¶ã¼ã®åã¯ãVMWare Fusionã§ãã®ä¸é£ã®ä½æ¥ãè¡ãã¾ããããä»®æ³ãã·ã³ã®3Dã¢ã¯ã»ã©ã¬ã¼ã·ã§ã³ããªãã¦ãç¹ã«åé¡ããã¾ããã§ããã mqoãã¡ã¤ã«ã®èªã¿è¾¼ã¿ã«ã¯ãMetasequoiaã¯ã©ã¹ã使ç¨ã ç¾å¨ã¯ãPapervision3D 1.7ãä¸å¿ã«ä½¿ç¨ãã¦ããã®ã§ã1.7ç¨ã®ãã¡ã¤ã«ããã¦ã³ãã¼ããã¦ä½¿ç¨ã 1.7ç¨ã®ãã¡ã¤ã«ã¯ãã¯ã©ã¹åãMetasequoiaã¨ãªã£ã¦ãã¦ä½¿ãåæãæªãã£ãã®ã§ãMetasequoia_1_7ã«å¤æ´ãã¦ä½¿ç¨ã MqoSample.as
10 Aug 2007 Posted by Manuel at 19:26 â 1 year, 1 month ago Categories: as3 >> Looking for the source code? Just go the next post here<< I managed to have some time to put together the simulation i was talking about last week: roughly based on a âFladeâ (now APE) demo of that time, it makes use of APE for the physics and Papervision3D for the rasterization process. Actually, using PV3D for me
Papervision3D 1.5 (AS3) Official Release ã¤ãã«å ¬å¼ãªãªã¼ã¹ã§ããï¼ ããã¾ã§ã¯SVNããè½ã¨ãã¦ããªããã°ãªãã¾ããã§ãããã1.5ã¯ãªã³ã¯å ã®ãã¼ã¸ãããã½ã¼ã¹ãã¡ã¤ã«ä¸å¼ãè½ã¨ãã¾ãã é«éåãæ©è½ã®è¿½å ãªã©è²ã ããããã§æ¥½ãã¿ãã¨ããããããã¾ã§æ¸ãããã®ãæ°ãã¼ã¸ã§ã³ã§ã³ã³ãã¤ã«ãç´ãã¦ã¿ããã©ãã©ããç¡äºã«éãã¾ãããï¼ï¼¾ï¼¾ï¼ ãããªãã¯ã¹ãã£ãç°¡åã«æ±ãã VideoStreamMaterial ã¯ã©ã¹ããµãã¼ãããã¦ããã®ã§ããåç»ããã¯ã¹ãã£ã¨ãã¦ä½¿ããã®å 容ãæ¸ãç´ãã¦ããã¾ãããmaterialã®æ°ãã¾ãã¾ãå¢ãã¦ã¾ããã ä»åã®ä¸»ãªå¤æ´ç¹ã¯ä»¥ä¸ã®ããã§ãã 主è¦ãªã¬ã³ããªã³ã°å¦çã®ã«ã¼ããæé©åã ãã©ã°ã¤ã³å¯è½ãªããªã´ã³ã«ãªã³ã°ãå®è£ ãä»åã¯1種é¡ã®ã«ãªã³ã°ãå©ç¨å¯è½ã Face3Dãããããªã¢ã«ã¸ã¬ã³ããªã³ã°å¦çã移åãã
Moving on Warning: this website is now closed, and comment writing is disabled. Iâm moving the content of this site to zehfernando.com. The new domain name makes for a better package name, and is a less suspicious domain for email â as sad as it is, itâs less likely itâll be classified as spam because itâs not from a *.com.br domain (for example, my previous *@zeh.com.br emails almost always went
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AS 3 ActionScript 3ã«å¯¾å¿ããFlash CS3 Professionalãçºå£²ããã¾ããããããåãã¦ãAS3ã®ç¹éã³ã¼ãã¼ãéè¨ãã¾ããã kinectFaceTrakingANE kinectã®é¡ã®èå¥ç¹ãåå¾ããANE(Adobe Native Extension)ãç¡ãã£ãã®ã§ä½ãã¾ããã ããã¦ãµã³ãã«ã½ããã¨ã½ã¼ã¹ä¸å¼ãGitHubã«ã¦å ¬éãã¾ãããé度ãå®å®ãã¦60FPSã§ãããã«ãªã£ã¦ãã¾ãã >>å ¨æ㸠2014.05.15 | SIHO | [AS 3][ActionScript] Flashç¨Away3D 4.2 2014å¹´2æ5æ¥ä»ã§Away3Dã®å ¬å¼ããã°ã«ãAway Foundation roadmap 2014ãã¨é¡ããè¨äºãå ¬éããã2014å¹´ã®ãã¼ããããã示ããã¾ããããã®ä¸ããFlashç¨Away3D 4.2ã«ã¤ãã¦ãããã°è¨äºã«ã
I've been playing around with Papervision3D and Blender over the last couple of days, and I've been having a lot of fun. I thought I'd write a quick overview of the basic process. These are only really liner notes. I may turn them in to a full tutorial at some point, or I may not ... heck, playing with PV3D is much more fun than writing a tutorial ;] There will be more to come as I play around, fi
Flash8ã¨Flash9ã§åä½å¯è½ãª3Dã¨ã³ã¸ã³ã§ãFlash 8 Image APIã«æé©åããã¦ãããé常ã«ã¹ã ã¼ãºãã¤ãªãããã«åä½ããã®ãç¹å¾´ãFlash9ããå©ç¨å¯è½ã«ãªã£ããã«ã¹ã¯ãªã¼ã³ã¢ã¼ãã«ã対å¿ãã¦ããã360度ã®ããã©ãã¨ããããããããåãã¾ãã3D空éã¨ããé常ã«å¤å½©ãªè¡¨ç¾ãActionScriptã§å¯è½ã«ãªãã¾ããMITã©ã¤ã»ã³ã¹ã®ãªã¼ãã³ã½ã¼ã¹ã§æä¾äºå®ã¨ãªã£ã¦ãã¾ãã å®éã®åä½ãã¢ã¯ä»¥ä¸ããã Demos << Papervision3D History << Papervision3D ricardo cabello* about* Another PV3D performance test* 360度ã®ããã©ããã¢ãFPS表示ãªã©ããããå³ä¸ãã¯ãªãã¯ããã¨ãã«ã¹ã¯ãªã¼ã³ã¢ã¼ãã«ãQuickTimeVRã«æ¯ã¹ãã¨é常ã«è»½å¿«ã«åãã¾ãã Papervis
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