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10 Aug 2007 Posted by Manuel at 19:26 â 1 year, 1 month ago Categories: as3 >> Looking for the source code? Just go the next post here<< I managed to have some time to put together the simulation i was talking about last week: roughly based on a âFladeâ (now APE) demo of that time, it makes use of APE for the physics and Papervision3D for the rasterization process. Actually, using PV3D for me
I've been playing around with Papervision3D and Blender over the last couple of days, and I've been having a lot of fun. I thought I'd write a quick overview of the basic process. These are only really liner notes. I may turn them in to a full tutorial at some point, or I may not ... heck, playing with PV3D is much more fun than writing a tutorial ;] There will be more to come as I play around, fi
Flash8ã¨Flash9ã§åä½å¯è½ãª3Dã¨ã³ã¸ã³ã§ãFlash 8 Image APIã«æé©åããã¦ãããé常ã«ã¹ã ã¼ãºãã¤ãªãããã«åä½ããã®ãç¹å¾´ãFlash9ããå©ç¨å¯è½ã«ãªã£ããã«ã¹ã¯ãªã¼ã³ã¢ã¼ãã«ã対å¿ãã¦ããã360度ã®ããã©ãã¨ããããããããåãã¾ãã3D空éã¨ããé常ã«å¤å½©ãªè¡¨ç¾ãActionScriptã§å¯è½ã«ãªãã¾ããMITã©ã¤ã»ã³ã¹ã®ãªã¼ãã³ã½ã¼ã¹ã§æä¾äºå®ã¨ãªã£ã¦ãã¾ãã å®éã®åä½ãã¢ã¯ä»¥ä¸ããã Demos << Papervision3D History << Papervision3D ricardo cabello* about* Another PV3D performance test* 360度ã®ããã©ããã¢ãFPS表示ãªã©ããããå³ä¸ãã¯ãªãã¯ããã¨ãã«ã¹ã¯ãªã¼ã³ã¢ã¼ãã«ãQuickTimeVRã«æ¯ã¹ãã¨é常ã«è»½å¿«ã«åãã¾ãã Papervis
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