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Thanks to Chad Upton who sent me some suggestions on how to improve FlashTracer I recently updated this extension adding some new features beside those already installed. Now it is possible to define rules ( using the options panel ), which allow you to style the output messages (defining font-weight, font-style, color and text underline); they can work also like a filter to discard all the messag
ç§ã®èº«ã®åãã®äººãã¡ã¼ã«çã§Papervision3D (ãã¼ãã¼ãã¸ã§ã³ã¹ãªã¼ãã£ã¼)ã®ä½¿ãæ¹ãæããæ©ä¼ãããããã®åº¦ã«ãã¥ã¼ããªã¢ã«ãµã¤ããæããããã¦ãã¾ãããã ãä¸ã®ä¸ã®ã³ã¼ããè¦ãã¨æ§ã ãªæ¸ãæ¹ããããã¹ã¯ãªããã«ãªãã¦ããªãåç´è ã«ã¨ã£ã¦ã¯ãé£è§£ã«æãããäºãå¤ããã¨æãã¾ãã ããã§ãåç´è ã«ãããããPapervision3D(以ä¸ãPV3D)ãã¥ã¼ããªã¢ã«ãã¯ããã¦ã¿ããã¨ã«ãã¾ããããã¥ã¼ããªã¢ã«ãããªãç¨æãã¦5åãããã«æ¸¡ã£ã¦é£è¼ãããã¨æãã¾ããå¿ è¦ã¨ãªãã¹ãã«ã¬ãã«ã¯ãActionScript 3.0ã®å ¥éæ¸ãä¸åèªã¿çµããããããæ³å®ãã¦ã¾ãã ãã¼ãã¯ããã¬ã¼ã ã¢ã¯ã·ã§ã³ã ãã®çãã³ã¼ãã§ãã·ã³ãã«ã«Papervision3Dã使ã£ã¦ã¿ããã§ãã ãªããPapervision3Dã®è§£èª¬ã¯ããã«è©³ããæ¸ç±ã«ãã¾ã¨ãã¦ãã¾ãããã®ããã°ãèªãã§ããã«ã¹ãã«ãé«
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FlashDevelopã¯ããªã¼ãããã¦ãªã¼ãã³ã½ã¼ã¹ã® (MIT license) ã½ã¼ã¹ã³ã¼ãã¨ãã£ã¿ã§ãã Microsoft Windows .NET 2.0 application (Windows XP, Windows Vista, Windows 7) Mac OSX/Linux compatible using virtualization software (VirtualBox, VMWare, Parallels) Get active and join the community at FlashDevelop forums
Flashã®ActionScriptãã¥ã¤ã¼ã³ã¨ã³ã¸ã³ã«å©ç¨ã§ããã«ã¹ã¿ã ã¤ã¼ã¸ã³ã°ï¼å æ¸éï¼ç·¨éã¢ããªãä½ãã¾ãããActionScriptã§ãã¥ã¤ã¼ã³ã使ããã¨ãã³ãã¬ã¼ãã¨è¨ãããã¤ã¼ã¸ã³ã°é¢æ°ãã¯æ°ç¨®é¡ãããªãã®ã§ä¼¼ããããªåãã«ãªããã¡ã§ããããã解決ãã¹ãä½ã£ããåããæ¹ãèªç±ã«ç·¨éã§ãããã¼ã«ã¨ãããã¨ã§ããActionScript 3.0ã§ä¸»è¦ãªãã¥ã¤ã¼ã³ã¨ã³ã¸ã³å種ã«å¯¾å¿ãã¦ãã¾ãã ã¤ã³ã¹ãã¼ã«æ¹æ³ã¨ä¸»ãªä½¿ãæ¹ã¯ä»¥ä¸ããã ãã®ã¢ããªãå½¹ç«ã¤å ´é¢ ï¼»ä¸ï¼Flash Professionalã®ãããªæè¦ã§å æ¸éã調æ´ã§ããï¼½ ãã®ã¢ããªã¯ä¸»ã«æ¬¡ã®ãããªå ´é¢ã§å½¹ã«ç«ã¤ã¨æãã¾ãã æ¨æºæè¼ã®ã¤ã¼ã¸ã³ã°ã«èªåã®æ±ãã¦ããåãããªãã£ã å§ç¹ã¨çµç¹ã§å¥ã ã®ã¤ã¼ã¸ã³ã°ãé©ç¨ããã ä»ã®äººã¨åãã¤ã¼ã¸ã³ã°ã使ãã®ãå«ã ç°¡åãªåãã§ããã°æ¨æºã®ã¤ã¼ã¸ã³ã°ã§ãã¨ãè¶³ããã®ã§ãããF
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If you watched my last tutorial you know how much of pain it was to read audio data in Flash. The old âanalyze in AEâ method is now a thing of the past. The new SoundMixer.computeSpectrum() method reads audio data at runtime allowing you to create audio-driven animations. Click on the image below to see my first experiment. This only took 10 minutes! Get ready to see some crazy stuff from the Flas
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ãã¢ãã¤ã«åããµã¤ãå¶ä½ã åºé ãããªï¼Flash Liteå ¥é 第2åï¼Flash Lite 1.1ã®åºæ¬çãªã¹ã¯ãªããå¶å¾¡ èè ï¼æ ªå¼ä¼ç¤¾24-7ã夿¬ å å¸ å ¬éæ¥ï¼2008/10/8ï¼æ°´ï¼ åè¿°ã§è§£èª¬ãã¦ããéããFlash Lite 1.1ã¯å¤ããã¼ã¸ã§ã³ããã¼ã¹ã¨ãªã£ã¦ãããããPCçã®Flashã³ã³ãã³ãéçºæã«æ¯ã¹ãã§ãããã¨ãå°ãªããªã£ã¦ãã¾ãã ãã®ä¸»ãªéãã¨ãã¦ã¯ã次ã®éãã§ãã ã»enterFrameã使ããªã ã»functionã使ããªã ã»é åArrayã使ããªã Flash Lite 1.1ã§ã¯ãenterFrameã使ç¨ã§ãã¾ããããã®ãããæ¯ãã¬ã¼ã ãã¨ã«å¦çãè¡ãå ´åã¯ã空ã®ã ã¼ãã¼ã¯ãªãããªã©ã使ç¨ãããã¬ã¼ã ãã«ã¼ãããã¦ã¹ã¯ãªãããå®è¡ããã¾ãï¼å³2-1ï¼ã PCçã®Flashã³ã³ãã³ãéçºã§ã¯ãæ¬ ãããã¨ã®ã§ããªãfunctionã®é¢
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