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I’d like to tell you a little story, a story about how a problem I faced inspired me to create a simple UX design tool. For the last year, I’ve been using and testing it intensively (not only professionally in almost all of my UX projects, but also at the university, as a tool which helped me to introduce one of the core aspects of UX design—user goals—to more than a hundred of students). The stor
High quality templates, mature design patterns, automation, AI, and mobile technology are signaling the end of web design as we know it. Web design is (finally!) dying of irrelevance. Web pages themselves are no longer the center of the Internet experience, which is why designers need to move on to the next challenges—products and ecosystems—if they want to stay relevant. Web design has no future—
Instagram is a great product and I use it often. It lets me share stories of my life with friends and anyone else who’s interested. But sometimes, it is pretty challenging to use just one photo to tell a compelling story. No wonder a Google search for “how to make a collage on Instagram” returns over 9 million results. I noticed that many Instagram users post photo collages—pictures with multiple
We are thrilled to be able announce winners in the inaugural international Design for Experience awards. Presented by UX Magazine, the DfE awards recognize excellence in all aspects of experience design and the winners in each category were chosen in large part based on what the UX community can learn from their achievements. Academic ProgramCalifornia College of Arts – Interaction Design Program
One of the most common implementations of menu views has been the “side drawer,” “basement,” or “side menu” made popular in apps such as Facebook and Path. When a user taps the “Hamburger” icon to open a side menu, the main screen slides to the right (or left in some implementations) to reveal another screen below. This works well in iOS 6 and earlier operating systems because the status bar exist
Tablets are taking over, so make sure your site is happy to the touch. At the time of this writing, there are nearly 70 million tablet users in the U.S. alone, a figure that has doubled from the year before. This means that nearly 30% of the country’s Internet users are browsing on a tablet device. Tablet traffic to e-commerce sites grew by 348% from 2011 to 2012, overtaking smartphone traffic for
A look at some of the best user experience developments on the web this year. User interface techniques continued to evolve in 2012, often blurring the lines between design, usability, and technology in positive ways to create an overall experience that has been both useful and pleasurable. Infinite scrolling, for example, is a technological achievement that also helps the user by enabling a more
Connecting applications across smart devices creates product ecosystems that dynamically respond to user contexts for enhanced experiences. To create applications and systems that are easy to use, it is crucial to understand the user and the context in which the app will be used. Understanding the context helps design systems that anticipate use cases at a relevant time of use. The more unobtrusiv
Facilitating better user experiences by making app development easier for developers. When Apple introduced the iPhone, the device captured the imaginations of its users. Its features satisfied basic needs and also inspired ideas of what could be done when the Internet was always in your pocket. Eight months later, Apple made the iOS SDK available, transforming the iPhone from a product into a pla
What is a Chief Experience Officer (CXO)? We’ve been singing its praises when the title started cropping up in boardrooms. “Thank the gods, UX has finally made C-level!” There were riots in the streets, free sharpies were given out on every city block, and colored pencils rained from the sky… Okay, obviously none of that happened. However, we were all elated to know that experience was finally bei
Design, Design Theory, Design Tools and Software, Marketing and Brand, The rise of design, UX Education, UX Magazine
Some simple ways to greatly improve the user experience of an app. People are always looking for ways to improve their websites or applications, and oftentimes we come up with very big and overly complicated ideas on how to do that. Here are some simple ways to greatly improve the user experience of an app. 1. When In Doubt, Make It Faster It is a well-known fact that page load time affects user a
Gamification ranges from superficial afterthought to fundamental element. Gamification is a hot topic. Missed it? On Google Trends it first appeared as a blip in late October 2010 and then took off in January so quickly that it appeared on NPR’s Weekend Edition in March. Investors seem interested, and it already has a sold-out conference and a fast-growing list of agencies that will help you “do g
UX shouldn’t be the purview solely of UX specialists; a well-rounded developer can become a UX professional, too. The “T-shaped” professional, who has both the breadth of skills (the horizontal stroke in the “T”) and the depth of a particular discipline (the vertical stroke), is a much more valuable team member than one who has but one skill and focus. But how can a developer start learning about
Psychologist and cognitive scientist Dr. Susan Weinschenk explains how her science informs UX design. You may have heard this story about an elephant: A king brings six men into a dark building. They cannot see anything. The king says to them, “I have bought this animal from the wild lands to the East. It is called an elephant.” “What is an elephant?” the men ask. The king says, “Feel the elephant
How you can collect and share your insights using the project management tool Monday.com
Imagine that you’ve never seen an iPad, but I’ve just handed one to you and told you that you can read books on it. Before you turn on the iPad, before you use it, you have a model in your head of what reading a book on the iPad will be like. You have assumptions about what the book will look like on the screen, what things you will be able to do, and how you will do them—things like turning a pag
The fine line between good and bad eye candy in balancing usability with emotional appeal. The general public seems to be kind of shallow when it comes to user interfaces. They think “prettier = better.” A couple of gradients here, some fancy translucent buttons and there you go: an interface that’s just overflowing with awesomeness. Fact is though, fancier graphics do not equal a better interface
Eye tracking has recently been debated on many fronts, with a particular focus on the ways people misuse it, and how some use eye tracking only as a way to “wow” clients. In our experience, however, it’s invaluable in bringing to light key findings that are otherwise unattainable through other user testing methods. Eye tracking offers UX people the ability to: Leave a participant alone during a te
Editor’s Note: This is a republication of a very popular article Whitney Hess (@whitneyhess) originally wrote on her blog, Pleasure & Pain, back in November. We usually avoid duplicating popular content, but this is such valuable information that we wanted to make sure as many people saw it as possible. Five months ago I wrote a post titled, “So you wanna be a user experience designer,” in which I
Designing a rich Internet application (RIA) can test even an experienced design team. The hardest challenge is to blend Web and desktop paradigms to create a responsive and intuitive experience. Some paradigms that exist in the desktop environment are ill-suited for the Web, while many of the Web paradigms people are familiar with (paging, explicit refresh) are no longer necessary with RIA technol
We should never work on assumptions but we definitely should work with assumptions.
The history of the visual design of user interfaces can be described as a gradual change towards more realism. As computers have become faster, designers have added increasingly realistic details such as color, 3D effects, shadows, translucency, and even simple physics. Some of these changes have helped usability. Shadows behind windows help us see which window is active. The physicality of the iP
A fascinating conversation with 37Signals’ David Heinemeier Hansson. David Heinemeier Hansson is one of the most influential voices on the Internet. He is the author of the immensely popular Ruby on Rails programming framework, is a noted blogger and media figure, and is elegantly opinionated when it comes to the best ways to make great software. People follow David’s lead in droves, and for good
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On the Question of Cheating and Dishonesty in Education in the Age of AI Is banning AI in education a solution or a missed opportunity? This thought-provoking piece dives into how outdated assessment methods may be fueling academic dishonesty — and why embracing AI could transform learning for the better.
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